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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Fellhound TMF/A-125 [Version missile platform]
Designer:           CasvalRemDeikun
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            70
Role:               Missile Boat
Configuration:      QuadVee OmniMech
Era/Year:           Dark Age / 3085
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Unavailable
Total Cost:         109,267,287 C-Bills
Battle Value:       1,349

Chassis:              Kuat half-track animal walker Composite
Power Plant:          Plasma generator Type I-29UL 350 XXL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Cruising Speed:       54 kph    
Flanking Speed:       86.4 kph  
Armor:                Durasteel plate
Armament:             
    2 Taim-&-Bak Long-range laser cannon ER Medium Lasers (C)
    2 10 tube salvo cruise missile launcher Enhanced LRM 10s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       MLRC Type 4
Targeting & Tracking: Multi-sense Targeter X19

================================================================================================
Overview:
    After battles of Scarif and Yavin imperial generals found that AT-AT was mostly helpless
    against much more agile mobile suits. So like before engineering-officer team, formed up by
    general Veers, started searching for possible upgrades for main heavy walker in attempt to
    re-use countless crews of now outdated machines. Main result of these efforts was a brand
    new concept of quadropedal machine, by default able to run and jump (unlike old All-terrain
    line walkers). To achieve such feat TMF/A-125 Fellhound was made much more animal-like than
    it's predecessor and additionally got set of tracks, attached to it's limbs - if new machine
    layed down, it could use secondary propulsion system for greater speed and manoeuvrability.
    Of course such upgrades even with new ultralight engine required some sacrifices for
    rational total weight ans frame size - if AT-AT could carry up around 40 passengers with two
    speeder-bikes, Fellhound was able to board only 20 men on board. However, such desicion made
    possible installation of additional modular weaponry on machine's back, making TMF/A-125 a
    powerful fire support unit.and increasing it's anti-MS capabilities.

Capabilities:
    Basic armament of Fellhound consists of Taim-&-Bak Long-range twin-linked laser cannon,
    hardly fixed in lower part of machine's head. New much more agile neck joint made possible
    to add head-installed twin plasma blades, good in both swiping or ramming attacks.
    Additionally TMF/A-125 can mount on it's back modular gun emplacement.
    If heavy raw power in either direct or indirect fire is required, most perfect decision will
    be 20 tube salvo cruise missile launcher installation. This weapon can use wide number of
    warhead variants and can easily adapt for most battle task.

Deployment:
    This tactical readout was based on events of Star Wars x Gundam UC crossover
    "Звездные Войны: Железная Воля (Star Wars: the Iron Will)", written
    by Апостол Зирайя.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Composite                  3.50                     
QuadVee Conversion Eqpt:                                               7.00                     
Engine:                                    350 XXL (C)                10.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
    Tracked Cruise MP:                          5                                               
    Tracked Flank MP:                           8                                               
Heat Sinks (Laser):                        10 [20] (C)                 0.00                     
Gyro:                                        Compact                   6.00                     
Cockpit:                                   QuadVee (C)                 4.00                     
Armor Factor:                                  175                    11.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             24       
    Center Torso (rear):                              14       
    R/L Torso:                         15             12       
    R/L Torso (rear):                                 12       
    R/L Front Leg:                     15             20       
    R/L Rear Leg:                      15             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 ER Medium Lasers (C)                                    CT                2          2.00             
Spikes                                                    CT                1          0.50             
Cargo, Standard (2.5 tons) (C)                            RT                3          2.50             
Enhanced LRM 10                                           RT                4          6.00             
Enhanced LRM 10 (Ammo 12)                                 RT                1          1.00             
Cargo, Standard (2.5 tons) (C)                            LT                3          2.50             
Enhanced LRM 10                                           LT                4          6.00             
Enhanced LRM 10 (Ammo 12)                                 LT                1          1.00             
Tracks (C)                                                *                 4          7.00             

* Tracks occupy 1 critical slot in each leg

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 35
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"qt
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 0
Armor (A): 6,  Structure (S): 2
Specials: CT5, IF1, LRM1/1/1, MEL, OMNI, QV, TUR(3/3/2, IF1, LRM1/1/1)