Viewing IndustrialMech Unit
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Design Overview
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                 IndustrialMech Technical Readout

Name/Model:         Prawn
Designer:           MilitantMillipede
Source(s):          Custom Mordel.Net Units
Technology:         Clan (Mixed)
Technology Rating:  E
Tonnage:            10
Configuration:      Quad IndustrialMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         554,525 C-Bills
Battle Value:       58

Chassis:              Industrial
Power Plant:          60 Fuel Cell
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    30 meters
Armor:                Industrial
Armament:             
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Equipment                                                             Mass                      
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Internal Structure:                         Industrial                 2.00                     
Engine:                                    60 Fuel Cell                2.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 1                                               
Heat Sinks (Single):                            1                      0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                                    Industrial                 3.00                     
Armor Factor:                                   5                      0.50                     
    Type:                                Industrial (IS)                                        

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              2       
    Center Torso:                       4              1       
    Center Torso (rear):                               0       
    R/L Torso:                          3              1       
    R/L Torso (rear):                                  0       
    R/L Front Leg:                      2              0       
    R/L Rear Leg:                       2              0       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Mechanical Jump Booster (IS)                              *                 8          0.50             

* Mechanical Jump Booster occupies 2 critical slots in each leg

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Alpha Strike Statistics                                             
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Point Value (PV): 3
TP: IM,  SZ: 1,  TMM: 2,  MV: 12"/2"j
Damage: (S) 0 / (M) 0 / (L) 0,  OV: 0
Armor (A): 0,  Structure (S): 1
Specials: BFC, ENE, FC, JMPW2