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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Zaku I Sniper type MS-05L
Designer:           CasvalRemDeikun
Source(s):          Custom Mordel.Net Units
Technology:         Clan (Mixed)
Technology Rating:  F
Tonnage:            70
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3081
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Experimental
Total Cost:         16,089,707 C-Bills
Battle Value:       1,902

Chassis:              MS-05 frame Composite
Power Plant:          Minovsky Ultracompact Fusion Reactor 350 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            OTMT-79 Rocket thrusters 
    Jump Capacity:    90 meters
Armor:                Super-hard steel alloy
Armament:             
    2 SGW-80 Precision beam rifle ER Large Lasers
    1 MMP-80 90 mm machine gun ProtoMech AC/2
    1 MSHG self-propellant grenades 2 SRM 4 (I-OS) (IS)
    1 Twin 30 mm vulcan gun Machine Gun (IS)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Omni-comm station 85 model
Targeting & Tracking: Zeon Long-range Mono-Eye 80 model with Advanced Targeting Computer

================================================================================================
Overview:
    A retrofitted version of the MS-05 Zaku I, the MS-05L Zaku I Sniper Type's primary weapon
    was a beam sniper rifle, which was powered by a backpack-mounted sub-generator. Its head
    unit was fitted with the same type of composite monoeye as the MS-06E Zaku Reconnaissance
    Type, granting it the necessary sensor range for long-range sniping. It was also equipped
    with a pair of head-mounted Vulcan guns for defense. A foldable knee pad was installed in
    its right knee, which can deploy to stabilize the mobile suit during sniping missions.
    Essentially, the Zaku I Sniper Type was a self-propelled long-range mega particle cannon
    turret.
    Before Lavak invasion in February 0085 UC both Axis Zeon and Jupiter fleet possessed a small
    number of Zakus Sniper type - mostly for urban combat. Later newformed union re-established
    limited production of MS-05L for cheap long-range anti-dropship defence/precision fire
    support.

Capabilities:
    Main armament of Zaku I Sniper type is so-called SGW-80 Precision beam rifle, extremely good
    weapon for long-range high accuracy fire and powerful enough to tear apart armor of even
    heaviest dropships in the galaxy. For self-defence MS-05L is equipped with head-mounted twin
    30 mm vulcan gun and heat hawk. Additionally some Zaku Sniper pilots add to their machine's
    armament two MSHG self-propellant grenades and  single MMP-80 90 mm machine gun - however
    due to low free weight and space available ammo for this weapon is reduced from 7 to 4
    magazines.

Deployment:
    This tactical readout was based on events of Star Wars x Gundam UC crossover
    "Звездные Войны: Железная Воля (Star Wars: the Iron Will)", written
    by Апостол Зирайя.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Composite (IS)               3.50                     
Engine:                                       350 XL                  15.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                  191                    12.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             28       
    Center Torso (rear):                              14       
    R/L Torso:                         15             20       
    R/L Torso (rear):                                 10       
    R/L Arm:                           11             20       
    R/L Leg:                           15             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Machine Gun (IS)                                          H                 1          0.50             
Machine Gun (Ammo 200) (IS)                               H                 1          1.00             
Jump Jet                                                  CT                1          1.00             
SRM 4 (I-OS) (IS)                                         RT                1          1.50             
Targeting Computer                                        RT                3          3.00             
ProtoMech AC/2                                            LT                2          3.50             
ProtoMech AC/2 (Ammo 160)                                 LT                4          4.00             
2 ER Large Lasers                                         RA                2          8.00             
Hatchet (IS)                                              LA                5          5.00             
Jump Jet                                                  RL                1          1.00             
Jump Jet                                                  LL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 36
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"/6"j
Damage: (S) 3 / (M) 3 / (L) 3,  OV: 0
Armor (A): 6,  Structure (S): 2
Specials: CASE, JMPW1, MEL