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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Stingers plural STG-SWRD
Designer:           StrongTerry
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            20
Role:               Scout
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Experimental
Total Cost:         2,505,040 C-Bills
Battle Value:       418

Chassis:              Earthwerks STG-II Endo Steel
Power Plant:          160 XL
Walking Speed:        86.4 kph  
Maximum Speed:        129.6 kph 
Jump Jets:            Chilton 360 
    Jump Capacity:    180 meters
Armor:                Standard
Armament:             
    4 Small Lasers
Manufacturer:         Earthwerks Incorporated
    Primary Factory:  Keystone, Calloway VI
Communications:       Datacom 26
Targeting & Tracking: Dynatec 990

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.00                     
Engine:                                       160 XL                   3.00                     
    Walking MP:                                 8                                               
    Running MP:                                 12                                              
    Jumping MP:                                 6                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   62                     4.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              4       
    Center Torso:                       6             10       
    Center Torso (rear):                               2       
    R/L Torso:                          5             10       
    R/L Torso (rear):                                  0       
    R/L Arm:                            3              6       
    R/L Leg:                            4              7       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Small Lasers                                            CT                2          1.00             
Jump Jet                                                  RT                1          0.50             
Small Laser                                               RT                1          0.50             
Jump Jet                                                  LT                1          0.50             
Small Laser                                               LT                1          0.50             
Sword                                                     RA                2          1.00             
Sword                                                     LA                2          1.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 17
TP: BM,  SZ: 1,  TMM: 3,  MV: 16"/12"j
Damage: (S) 2 / (M) 0 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 1
Specials: ENE, JMPW1, MEL