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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Archer ARC-2A
Designer:           Festy_Dog
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Role:               Missile Boat
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 2986
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard (Extinct)
Total Cost:         6,379,873 C-Bills
Battle Value:       1,573

Chassis:              Endo Steel
Power Plant:          280 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    2 LRM 20s
    2 Medium Lasers
Manufacturer:         Ravensbourne Specialist Engineering
    Primary Factory:  RSE Loxley Ironworks
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    While Ravensbourne Specialist Engineering's ARC-2A is based off the architecture of the
    -2Rb, in terms of function it was intended to be perceived as a "modernised" -1A. At this
    time RSE was able to repair damaged -2Rb models, but they were unable to produce lostech
    components in volume sufficient to "resurrect" the Royal SLDF variant and bring it back into
    production. That was the dream of then CEO Gertrude Clausewitz's family line and it would
    eventually come to be realised under her daughter's tenure in the role.
    
    At time of production, the objective of the -2A was to expand and improve RSE's mass
    production facilities on Loxley. To that end, the -2A was considered a roaring success and
    Archer production in various forms would go on to be a staple earner for RSE and Promethean
    Armouries into the indefinite future. RSE's eternal curse of limited production volume would
    be established as an ongoing theme in what was now their fourth product line.
    
    Battlemechs would themselves not actually be the biggest source of income for the company.
    During the Succession Wars RSE/PA would earn most of their income through repair services
    (especially for high-end mechs), until towards the end of the Succession Wars where this was
    gradually eclipsed by revenue generated through subcontracted parts manufacture for other,
    larger companies. RSE's Archer series are a perfect example of this. RSE-branded Archers,
    like most of their mechs, are fairly rare but Archers made by RSE under contract for bigger
    Lyran companies, or just containing some RSE-made parts are much more common.

Capabilities:
    Unsurprisingly, the ARC-2A does what just about every Archer is intended to do just slightly
    better than other variants available at time of manufacture. It fires a lot of LRMs.
    
    The -2A lacks a little close range firepower with the removal of the rear-facing medium
    laser present on the -2Rb design, but offers superior heat management to it's
    contemporaries. Other Archer variants of the time could not disperse enough heat to bring
    all their LRM's to bear as fast as they could be fired. The -2A could do that while the mech
    moved at maximum speed and still not soak heat (this was not advised). Long term feedback
    from pilots revealed an unexpected weakness; when able to fire more freely, four tons of LRM
    ammunition felt inadequate.

Variants:
    The -2A enjoyed a very long service life. Never truly obsolete even with the release of
    later variants the -2A received servicing support and served with distinction up until most
    active units were reduced to scrap and the only remaining specimens were hangar queens in
    the care of collectors.
    
    PA's -2Rβ would go on to largely eclipse the -2A in performance for only a marginal price
    increase.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            14                     4.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  216                    13.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             33       
    Center Torso (rear):                              10       
    R/L Torso:                         15             24       
    R/L Torso (rear):                                  6       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE                                                      RT                1          0.50             
LRM 20                                                    RT                5         10.00             
LRM 20 (Ammo 12)                                          RT                2          2.00             
CASE                                                      LT                1          0.50             
LRM 20                                                    LT                5         10.00             
LRM 20 (Ammo 12)                                          LT                2          2.00             
Medium Laser                                              RA                1          1.00             
Medium Laser                                              LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 2 / (M) 3 / (L) 3,  OV: 1
Armor (A): 7,  Structure (S): 6
Specials: CASE, IF2, LRM1/2/2