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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Celestial Dragon ((HeadHunter 001"s Mech)) CTDRG-EB50-A
Designer:           The Grand Poobah
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         13,962,560 C-Bills
Battle Value:       1,329

Chassis:              Endo Steel
Power Plant:          Hermes 360 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 Blankenburg LB 10-X AC
    3 Victory Starfire Medium Lasers
    1 Totschlagen Quad Launcher SRM 4 w/ Artemis IV FCS
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Originally designed in 3038, along with several other designs, to replace the aging Dragon
    BattleMech. The Celestial Dragon was narrowly beaten by the Grand Dragon, which is still
    used in great numbers by the Draconis Combine to this day.
    
    Although the Celestial Dragon was shelved, it appears the then-future Coordinator, Theodore
    Kurita, had different ideas for his new breed of Dragon.

Capabilities:
    Similar to the Grand Dragon, the Celestial Dragon is powered by a Hermes 360 extra-light
    engine, allowing it to run at speeds over 95 kph, which is something of a rarity for a heavy
    'Mech. The Celestial Dragon also carries more armor, beefing up the chest, arms and legs,
    but leaving the back a little more exposed.
    
    Despite being put on the shelf, Theodore Kurita allowed a few of his new Dragons to be
    manufactured, for testing purposes only. Some commanders were shocked to find out, this also
    referred to battlefield testing as well. Although quite capable of going head to head with
    'Mechs of similar size, the Celestial Dragon was beginning to fit into the role of
    "scout-hunter".
    
    Able to close with most light and medium 'Mechs, the Celestial Dragon could then bring it's
    primary weapon, a Blakenburg LB 10-X autocannon, to quickly shred the rear armor of it's
    rapidly retreating quarry. Any opponent, which chose to stand against the Celestial Dragon,
    were quickly overpowered by three Victory Starfire medium lasers and an accurate Artemis IV
    assisted Totschlagen SRM-4 rack. If an enemy were (un)fortunate enough to survive this
    fusillade, the Celestial Dragon could always call in support from it's other C3-equipped
    lance mates. Most of which were often Spiders or Whitworths.

Variants:
    During battlefield tests, several variants were introduced. Of which, the EB50-B replaces
    the SRM-4, Artemis IV FCS and ammo with four jump jets, mounted in the upper torso. Giving
    the Celestial Dragon better maneuverability in urban and mountainous environs. The EB50-C
    also removes the SRM launcher, upgrading the lasers to pulse versions, and adding a small
    pulse laser to the left arm. A third variant, the EB50-D, replaces the LB 10-X with an Ultra
    AC/5 with two tons of ammo. CASE is installed into the right and left torso locations, while
    another medium laser is added to the right arm.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                       360 XL                  16.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  184                    11.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             30       
    Center Torso (rear):                               9       
    R/L Torso:                         14             20       
    R/L Torso (rear):                                  7       
    R/L Arm:                           10             16       
    R/L Leg:                           14             25       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  H                 1          1.00             
LB 10-X AC (Ammo 20)                                      RT                2          2.00             
3 Medium Lasers                                           RT                3          3.00             
LB 10-X AC                                                RA                6         11.00             
SRM 4 w/ Artemis IV FCS                                   LA                1          2.00             
SRM 4 (Ammo 25) [Artemis IV]                              LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 37
TP: BM,  SZ: 3,  TMM: 2,  MV: 12"
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: C3S, FLK1/1/1, MHQ1