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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Catapult II ((Lister's Mech)) CPLT-2-L4
Designer:           The Grand Poobah
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            65
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,143,225 C-Bills
Battle Value:       1,447

Chassis:              Endo Steel
Power Plant:          Magna 260 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous with CASE
Armament:             
    2 Light Gauss Rifles
    6 ER Small Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Conceived originally to carry a pair of new Light Gauss Rifles tied to an advanced Targeting
    Computer, the Catapult II went through a series of redesigns and refits before arriving at
    its production model. The first model contained a light gauss rifle, extended range PPC and
    support weapons on a lighter chassis, but this was scrapped due to the need for a targeting
    computer to make an effective mech. A few variants were tried, eventually arriving at the
    current design after dropping the targeting computer to allow the increase in mass that a
    standard fusion engine would need. This also allowed the designers to replace the standard
    armor with Ferro-fibrous, further reducing the weight gain from the standard engine. The XL
    variant is still available should anyone have the funds necessary to order it.

Capabilities:
    Extremely long range firepower is the specialty of the Catapult II. Each of its light gauss
    rifles is able to outrange ERPPC's by 60 meters, standard gauss rifles by 90 and Long Range
    Missiles by a huge 120 meters, while providing the punch of a large laser with 60% more
    range.
    
    Like most long range designs, the Catapult II is lacking greatly in short range firepower,
    but its six ER small lasers are enough of a threat to lighter mechs that most simply run
    away. Despite this, many MechWarriors replace the small lasers with standard or ER Mediums
    to extend their reach, although this does result in a loss of firepower.
    MechWarriors also comment that it runs so cool that they could continue to operate normally
    while standing in a roaring inferno

Variants:
    The most common variant is the version with the targeting computer and XL engine, this
    variant is not widely used due to the expense and availability of the components, but may be
    found in elite units, it is designated the CPLT-2-L3.
    Also available is the CPLT-2-L5, which swaps out the light gauss for a pair of AC/2's and
    ammo, but it is uncommon except as an anti-air platform.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                     260 Fusion                13.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  211                    12.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             32       
    Center Torso (rear):                              10       
    R/L Torso:                         15             22       
    R/L Torso (rear):                                  8       
    R/L Arm:                           10             20       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE                                                      RT                1          0.50             
Light Gauss Rifle (Ammo 16)                               RT                1          1.00             
CASE                                                      LT                1          0.50             
Light Gauss Rifle (Ammo 16)                               LT                1          1.00             
3 ER Small Lasers                                         RA                3          1.50             
Light Gauss Rifle                                         RA                5         12.00             
3 ER Small Lasers                                         LA                3          1.50             
Light Gauss Rifle                                         LA                5         12.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 37
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 3 / (M) 4 / (L) 2,  OV: 0
Armor (A): 7,  Structure (S): 5
Specials: CASE