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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Conquistador ((Akula's Mech)) CQD-5T
Designer:           The Grand Poobah
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         22,764,000 C-Bills
Battle Value:       2,525

Chassis:              A.C.E. Type XX 
Power Plant:          Vlar 300 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Tumanski Series 10 
    Jump Capacity:    90 meters
Armor:                A.C.E. Type V Super Heavy with CASE
Armament:             
    1 MilDouglas "Emperor Bones" Series Gauss Rifle
    2 Magna Firestar ER PPCs
    1 Sunglow Type 2 Large Laser
    1 Harpoon-4S Streak SRM 4
    2 Martell Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       O/P 3000 COMSET
Targeting & Tracking: O/P 2000JSA

================================================================================================
Overview:
    Pride of the Taurian Concordat, the CQD-5T Conquistador was designed and built on Landsmark.
    Initial design work began in 3055, when the designers at Akula Corporate Engineering learned
    of the discovery of a Star League secret, the XL engine. Utilizing this new technology, the
    design team was able to create a powerful new assault mech that would eventually become a
    symbol of pride and achievement for the Concordat.   Full scale production began in January
    of 3067.

Capabilities:
    The Conquistador is both simple and advanced at the same time. While the armor and framework
    are standard construction that has been well proven through-out the years, the mechs engine,
    weapons, and to an extent electronics are cutting edge technology. The use of double heat
    sinks is the key factor in the mechs success, allowing it to fire its main heavy weapons
    barrage repeatedly without heat problems.
    
    The Conquistador was literally designed around the massive Vlar 300 XL Engine that takes up
    much of its interior space. The design team also included a trio of powerful Tumanski Series
    10 jump jets to allow the Conquistador to more easily negotiate broken terrain. The engine
    itself is powerful, but lightweight. However its sheer bulk presented the design team with
    several challenges. While the problems were not insurmountable, the eventual solutions would
    make maintenance a bit more tedious due to equipment configurations.
    
    The Conquistador is well armored with 19 tons of A.C.E. Type V Super Heavy armor. CASE was
    also added to help prevent pilot death in the event of ammunition 'cooking off', and to
    allow the mechs chassis to remain salvageable in such an event. The A.C.E. Type V Super
    Heavy   armor was the result of the usual contractor's, Taurus Majoris Mining, inability to
    supply a sufficient amount of StarSlab/6 armor for the prototype. Irritated at the delays
    and excuses, Akula Corporate Engineering's design team developed their own armor type, thus
    cutting out the dependence on Taurus Majoris Mining.
    
    The armament of the Conquistador is nothing short of devastating.   The main battery, which
    outranges the armament on most mechs, consists of a MilDouglas "Emporer Bones" Series Guass
    Rifle, a pair of Magna Firestar ERPPCs, and a Sunglow Type 2 Large Laser. Short range
    attacks are handled by a Harpoon-4S Streak SRM4 and a pair of Martell Medium lasers.

Deployment:
    The Conquistador is deployed only in the Taurian Concordat. Tuarian leaders have worked very
    hard to keep the mech unique to their military, including providing lucrative contracts to
    Akula Corporate Engineering and its design team to keep the mech from proliferating to other
    factions. So far this has paid off.

Variants:
    No known variants have yet been seen, though it is suspected that a command and control
    variant with advanced electronics may soon be produced.

Notable MechWarriors:
    Major Ryan "Tiger" Smithson:
    Major Smithson was given command of a Lance of Conquistadors shortly after their
    introduction to the Taurian Military. A veteran pilot, Smithson is quite skilled in the
    handling of his battlemech, though his gunnery skills are only average. However, his mech
    "The Desert Scourge" would soon become one of two famous Conquistadors serving in the
    Concordat.
    
    In late 3067, a Mercenary group made a surprise objective raid on the planet Jansen's Hold.
    To their surprise, Major Smithson's lance of newly commissioned Conquistadors was on planet
    for maneuvers. In the battle that ensued, Smithson would earn a reputation for his
    gallantry. By Days end, the Mercenaries were in full retreat, and Smithson had effectively
    downed an enemy Banshee 5S with 2 salvos, coring the mech in less than 30 seconds.
    
    Captain Gloria Peterson:
    Captain Peterson, of the same unit as Major Ryan Smithson is a highly skilled mechwarrior,
    known for her almost perfectionist approach to combat. Her mech is one of the best
    maintained units in the Taurian Military, as she refuses anything but the best and demands
    the best of her maintenance crew. Often thought of as stiff and unrelenting, Peterson is
    still one of the Concordat's brightest stars.
    
    Her attention to detail would eventually pay off however. On the morning of November 19,
    3067, she found herself and her mech separated from her lance mates in the heat of battle.
    Rather than panic, Peterson methodically stalked and destroyed a pair of Mercenary mechs.  A
    Banshee 3S, which she easily destroyed with well placed shot to the head, and a Grand Titan,
    which surrendered after taking massive damage from Gauss and ERPPC fire.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         17 [34]                   7.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  304                    19.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             44       
    Center Torso (rear):                              15       
    R/L Torso:                         21             32       
    R/L Torso (rear):                                 10       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              H                 1          1.00             
Jump Jet                                                  CT                1          2.00             
Medium Laser                                              CT                1          1.00             
CASE                                                      RT                1          0.50             
ER PPC                                                    RT                3          7.00             
Streak SRM 4                                              RT                1          3.00             
Streak SRM 4 (Ammo 25)                                    RT                1          1.00             
ER PPC                                                    LT                3          7.00             
Gauss Rifle                                               RA                7         15.00             
Gauss Rifle (Ammo 16)                                     RA                2          2.00             
Large Laser                                               LA                2          5.00             
Jump Jet                                                  RL                1          2.00             
Jump Jet                                                  LL                1          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 50
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"j
Damage: (S) 5 / (M) 5 / (L) 4,  OV: 2
Armor (A): 10,  Structure (S): 4
Specials: CASE