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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Catzelwyrm ((MASC,95%)) CZM-1A
Designer:           Alexandetron01
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            40
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Advanced
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         3,214,027 C-Bills
Battle Value:       1,066

Chassis:              Standard
Power Plant:          200 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  [108 kph] 
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    2 MRM 10s
    2 Medium Lasers
    2 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

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Overview:
    Medium bruiser

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.00                     
Engine:                                     200 Fusion                 8.50                     
    Walking MP:                                 5                                               
    Running MP:                               8 [10]                                            
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  136                     8.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      12             19       
    Center Torso (rear):                               4       
    R/L Torso:                         10             16       
    R/L Torso (rear):                                  4       
    R/L Arm:                            6             12       
    R/L Leg:                           10             20       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
MRM 10 (Ammo 24)                                          H                 1          1.00             
MASC                                                      CT                2          2.00             
2 Machine Guns                                          RT (T)              2          1.00             
Machine Gun (Ammo 100)                                    RT                1          0.50             
Shoulder Turret                                           RT                1          0.50             
Targeting Computer                                        LT                1          1.00             
MRM 10                                                    RA                2          3.00             
Medium Laser                                              RA                1          1.00             
MRM 10                                                    LA                2          3.00             
Medium Laser                                              LA                1          1.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 28
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"
Damage: (S) 3 / (M) 2 / (L) 0,  OV: 1
Armor (A): 5,  Structure (S): 3
Specials: TUR(0*/-/-)