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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Mauler MAL-KC3 "ComMauler"
Designer:           magical_savior
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            90
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         18,344,500 C-Bills
Battle Value:       1,766

Chassis:              Alshain Class 101a 
Power Plant:          270 Light Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Light Ferro-Fibrous with CASE II
Armament:             
    2 Light PPCs
    2 ER Medium Lasers
    2 MML 5s
    4 Light AC/2s
Manufacturer:         Luthien Armor Works
    Primary Factory:  New Samarkand
Communications:       Sipher Security Plus 2
Targeting & Tracking: Matabushi SuperSentinel

================================================================================================
Overview:
    If the Mauler is a prestige backline fire support unit for officers - shouldn't it have C3M?

Capabilities:
    This isn't a lot of damage. But it's progressive, applied consistently, and won't be
    silenced easily.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  9.00                     
Engine:                                  270 Light Fusion             11.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         12 [24]                   2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  271                    16.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      29             45       
    Center Torso (rear):                              13       
    R/L Torso:                         19             28       
    R/L Torso (rear):                                 10       
    R/L Arm:                           15             28       
    R/L Leg:                           19             36       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          2.00             
C3 Computer (Master)                                      RT                5          5.00             
2 Light AC/2s                                             RT                2          8.00             
MML 5                                                     RT                3          3.00             
CASE II                                                   LT                1          1.00             
2 Light AC/2s                                             LT                2          8.00             
Light AC/2 (Ammo 90)                                      LT                2          2.00             
MML 5                                                     LT                3          3.00             
MML 5 (Ammo 20) [SRM]                                     LT                1          1.00             
MML 5 (Ammo 24) [LRM]                                     LT                1          1.00             
ER Medium Laser                                           RA                1          1.00             
Light PPC                                                 RA                2          3.00             
ER Medium Laser                                           LA                1          1.00             
Light PPC                                                 LA                2          3.00             
Jump Jet                                                  RL                1          2.00             
Jump Jet                                                  LL                1          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 53
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"j
Damage: (S) 4 / (M) 4 / (L) 3,  OV: 0
Armor (A): 9,  Structure (S): 5
Specials: C3M, CASEII, IF1, MHQ5, TAG