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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Mauler MAL-MCAr "Full Metal Chewtoy"
Designer:           magical_savior
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            90
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3062
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         15,304,500 C-Bills
Battle Value:       1,873

Chassis:              Endo Steel
Power Plant:          270 Light Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    1 ER Large Laser
    2 Light Gauss Rifles
    2 LRM 5s
    2 LB 2-X ACs
Manufacturer:         Luthien Armor Works
    Primary Factory:  New Samarkand
Communications:       Sipher Security Plus 2
Targeting & Tracking: Matabushi SuperSentinel

================================================================================================
Overview:
    Based on the cycle of MechCommander Maulers, the MAL-MCAr "Full Metal Chewtoy" is an attempt
    to maximize durability while resembling the predecessor model.

Capabilities:
    It can start poking from VERY FAR, and builds absolutely no heat doing it. Then it takes
    everything thrown at it while throwing back a very reasonable amount of pain, on a budget.
    ... Not bad.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.50                     
Engine:                                  270 Light Fusion             11.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  279                    17.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      29             45       
    Center Torso (rear):                              13       
    R/L Torso:                         19             30       
    R/L Torso (rear):                                  8       
    R/L Arm:                           15             30       
    R/L Leg:                           19             38       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Large Laser                                            CT                2          5.00             
CASE                                                      RT                1          0.50             
LB 2-X AC                                                 RT                4          6.00             
LRM 5                                                     RT                1          2.00             
LRM 5 (Ammo 24)                                           RT                1          1.00             
CASE                                                      LT                1          0.50             
LB 2-X AC                                                 LT                4          6.00             
LB 2-X AC (Ammo 45) [Cluster]                             LT                1          1.00             
LRM 5                                                     LT                1          2.00             
Light Gauss Rifle                                         RA                5         12.00             
Light Gauss Rifle (Ammo 16)                               RA                1          1.00             
Light Gauss Rifle                                         LA                5         12.00             
Light Gauss Rifle (Ammo 16)                               LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 44
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 3 / (M) 4 / (L) 4,  OV: 0
Armor (A): 9,  Structure (S): 5
Specials: CASE, FLK0*/0*/0*, IF1