Units »Search» Combat Vehicles »Heavy Freight Train Fuel Car
Design Overview
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Combat Vehicle Technical Readout
Name/Model: Heavy Freight Train Fuel Car
Designer: Chancellori
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 40
Configuration: Combat Vehicle
Era/Year: Star League / 2300
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Unavailable
Total Cost: 282,800 C-Bills
Battle Value: 305
Movement Type: Tracked
Power Plant: 120 Internal Combustion
Cruising Speed: 32.4 kph
Maximum Speed: 54 kph
Armor: Standard
Armament:
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Equipment Mass
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Internal Structure: Standard 4.00
Engine: 120 Internal Combustion 8.00
Cruising MP: 3
Flanking MP: 5
Heat Sinks (Single): 0 0.00
Control Equipment: 2.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 96 6.00
Type: Standard
Armor
Value
Front: 22
R/L Side: 26
Rear: 22
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Weapons and Ammo Location Tonnage
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Trailer Hitch Front 0.00
Trailer Hitch Rear 0.00
Cargo, Liquid (20 tons) Body 20.00
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Alpha Strike Statistics
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Point Value (PV): 9
TP: CV, SZ: 2, TMM: 1, MV: 6"t
Damage: (S) 0 / (M) 0 / (L) 0
Armor (A): 3, Structure (S): 2
Specials: CT20, EE, ENE, HTC, SRCH
Distribution
Name/Model: Heavy Freight Train Fuel Car
Technology: Inner Sphere
Tonnage: 40
Configuration: Tracked Combat Vehicle
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Front
1. Trailer Hitch
2. Empty
Left SideBodyRight Side
1. Empty 1. Cargo, Liquid (20 ton) 1. Empty
2. Empty
Rear
1. Trailer Hitch
2. Empty
Battle Value Breakdown
Name/Model: Heavy Freight Train Fuel Car
Technology: Inner Sphere
Tonnage: 40
Configuration: Tracked Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 96 x 2.5 x 1 240.000
Internal Structure (Standard): 16 x 1.5 x 1 (+) 24.000 = 264.000
Unit Type Modifier: Tracked (*) 0.90 = 237.600
Defensive Movement Factor: +2 (*) 1.20 = 285.120
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Final Defensive Battle Rating: 285.120
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Offensive Battle Rating
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Total Vehicle Tonnage: 40 / 2 (+) 20.000 = 20.000
Speed Factor: 5 (Flank) (*) 1.000 = 20.000
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Final Offensive Battle Rating: 20.000
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Combat Vehicle Battle Value
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Defensive Battle Rating: 285.120
Offensive Battle Rating: (+) 20.000 = 305.120
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Final BattleMech Battle Value: 305
Alpha Strike Conversion
Name/Model: Heavy Freight Train Fuel Car
Technology: Inner Sphere
Tonnage: 40
Configuration: Tracked Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 40 (greater than or equal to 40 and less than 60) = 2
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Final Weight/Size Class: 2
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Convert Movement and Movement Modes
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Ground Movement: 3 (Cruise) = 6"
Tracked Motive Type = 6"t
Ground Target Movement Modifier at 6" is 1
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Final Movement and Movement Modes: 6"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
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Final Short Range Damage Value: 0
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 96 armor points x 1 96.000 = 96.000
Armor Factor Conversion (/) 30 = 3.200
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Final Armor Value: 3
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Convert Structure
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Standard: 16 structure points 16.000 = 16.000
Structure Conversion (/) 10 = 1.600
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Final Structure Value: 2
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Determine Special Abilities
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Unit is equipped with 20 tons of Cargo = CT20
Unit is equipped with an Internal Combustion engine = EE
Unit contains no explosive components = ENE
Unit is equipped with Trailer Hitch = HTC
Unit is a Combat Vehicle = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 0.000
Defensive Interaction Rating:
Armor Factor 3 (Armor) x 1.8 (Tracked) = 5.400
Structure Factor 2 (Structure) x 1.0 (Other Unit) (+) 2.000 = 7.400
Defense Factor 1 + {[1 (6" Move)] x 0.1} (*) 1.100 = 8.140
Final DIR Round to nearest half point = 8.000
Unit's Defensive Value:
Movement Factor 0.75 (0.25 per 2") = 0.750
Final DIR Defensive Interaction Rating (+) 8.000 = 8.750
Unit's Final Point Value:
Offensive Value = 0.000
Defensive Value (+) 8.750 = 8.750
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Final Point Value: 9
Cost Breakdown
Name/Model: Heavy Freight Train Fuel Car
Technology: Inner Sphere
Tonnage: 40
Configuration: Tracked Combat Vehicle
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Structural Cost
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Armor (Standard) (96 pts) 6.0 x 10,000 60,000.00
Internal Structure (Standard) 4.0 x 10,000 (+) 40,000.00 = 100,000.00
Control Components 2 x 10,000 (+) 20,000.00 = 120,000.00
Engine (Internal Combustion) (1,250 x 120 x 40) / 75 (+) 80,000.00 = 200,000.00
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Total Structural Cost 200,000.00
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Weapons and Equipment Cost
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Cargo, Liquid (20 ton) 40 x 50 2,000.00
Trailer Hitch 0 (+) 0.00 = 2,000.00
Trailer Hitch 0 (+) 0.00 = 2,000.00
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Total Weapons and Equipment Cost 2,000.00
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Combat Vehicle Cost
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Structural Cost 200,000.00
Weapons and Equipment Cost (+) 2,000.00 = 202,000.00
Combat Vehicle Cost Multiplier 1 + (40 / 100) (*) 1.4 = 282,800.00
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Final Combat Vehicle Cost 282,800.00