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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Clint (Pretty Larry II) CLNT-2-3T
Designer:           IronRaven Special Projects Group
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            40
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Star League / 2608
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         3,530,380 C-Bills
Battle Value:       947

Chassis:              Andoran Model III 
Power Plant:          Pitban 240 
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Andoran Model JJII 
    Jump Capacity:    180 meters
Armor:                Durallex Medium
Armament:             
    1 Martell Large Laser
    1 Martell Medium Laser
    1 Flame Tech Zippo Flamer
Manufacturer:         Andoran Industries, Ltd.
    Primary Factory:  Bell
Communications:       Raldon R1
Targeting & Tracking: Sloane 220 Lockover System

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Overview:
    Mechwarrior Lawrence Heygood was originally a Hermes II pilot, and his Clint is configured
    to be similar. Noted for his long, flowing hair and features in the Kuritan "bishonen"
    tradition, Heygood has given his mech his nickname.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.00                     
Engine:                                     240 Fusion                11.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Single):                            11                     1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  120                     7.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      12             17       
    Center Torso (rear):                               6       
    R/L Torso:                         10             14       
    R/L Torso (rear):                                  5       
    R/L Arm:                            6             11       
    R/L Leg:                           10             14       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              CT                1          1.00             
Jump Jet                                                  RT                1          0.50             
Flamer                                                    LT                1          1.00             
Jump Jet                                                  LT                1          0.50             
Large Laser                                               RA                2          5.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 22
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"j
Damage: (S) 2 / (M) 1 / (L) 0,  OV: 1
Armor (A): 4,  Structure (S): 3
Specials: ENE