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Design Overview
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                 BattleMech Technical Readout

Name/Model:         RPGD Light Soldier LSD-4R
Designer:           Griper
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            45
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3025
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         4,043,978 C-Bills
Battle Value:       1,066

Chassis:              Standard
Power Plant:          270 Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Standard
    Jump Capacity:    180 meters
Armor:                Standard
Armament:             
    3 Medium Lasers
    3 Small Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Designer: Jump close to the Archer and shoot + melee, or stomp on the Demolisher tank and
    fire at nearby enemies.

Capabilities:
    GM: This is a rare asymmetrical mech.  I quite like machines like this one that are
    intentionally asymmetrical as a matter of policy, rather than as a result of pursuing an
    advantage.  (The armor and JJ are properly symmetrical, which is probably a reflection of
    this policy.)

Deployment:
    Likes to shoot buildings.  Probably fair, as it doesn't have a lot of punch for direct
    engagements.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.50                     
Engine:                                     270 Fusion                14.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Single):                            13                     3.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  152                     9.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      14             20       
    Center Torso (rear):                               7       
    R/L Torso:                         11             16       
    R/L Torso (rear):                                  6       
    R/L Arm:                            7             14       
    R/L Leg:                           11             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              H                 1          1.00             
2 Jump Jets                                               CT                2          1.00             
2 Medium Lasers                                           LT                2          2.00             
3 Small Lasers                                            LT                3          1.50             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 29
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"j
Damage: (S) 3 / (M) 2 / (L) 0,  OV: 0
Armor (A): 5,  Structure (S): 4
Specials: ENE