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Design Overview
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                 BattleMech Technical Readout

Name/Model:         RPGD Skeleton Knight SKL-03
Designer:           Griper
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            55
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3025
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         4,809,004 C-Bills
Battle Value:       905

Chassis:              Standard
Power Plant:          275 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Smithson Lifters 
    Jump Capacity:    150 meters
Armor:                Standard
Armament:             
    1 Large Laser
    1 Autocannon/5
    3 Medium Lasers
    1 Small Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Skeleton serise mechs are the initiation trial to the NAIS-run Battle Over 3025 experiments.
    A test leveled at aspiring mercs.

Deployment:
    "No armor, all gun."  Then adds an AC5.  I kid - the AC5/LL combo is more suited to the
    Skeleton than other loadouts as it lets it stay at range and receive less return fire.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.50                     
Engine:                                     275 Fusion                15.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Single):                            18                     8.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   0                      0.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              0       
    Center Torso:                      18              0       
    Center Torso (rear):                               0       
    R/L Torso:                         13              0       
    R/L Torso (rear):                                  0       
    R/L Arm:                            9              0       
    R/L Leg:                           13              0       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small Laser                                               H                 1          0.50             
Jump Jet                                                  CT                1          0.50             
Autocannon/5 (Ammo 20)                                    RT                1          1.00             
Large Laser                                               RA                2          5.00             
Medium Laser                                              RA                1          1.00             
Autocannon/5                                              LA                4          8.00             
2 Medium Lasers                                           LA                2          2.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 22
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 0
Armor (A): 0,  Structure (S): 5
Specials: