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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Guillotine GLT-4P2
Designer:           Festy_Dog
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 2979
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard (Extinct)
Total Cost:         6,327,683 C-Bills
Battle Value:       1,448

Chassis:              Endo Steel
Power Plant:          280 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    1 PPC
    1 SRM 6
    4 Medium Lasers
Manufacturer:         Ravensbourne Specialist Engineering
    Primary Factory:  RSE Loxley Ironworks
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Guillotine -4P2 was Ravensbourne Specialist Engineering's second mass production model.
    CEO of the period, Gertrude Clausewitz, decided the Guillotine was the best option for the
    next step in scaling up their Loxley facility's capabilities. The fact that the proposed
    variant was the GLT-4P2 (not unlike the HBK-4P2 also in production) is thought to be a major
    factor in the CEO's decision. Gertrude declared that it was a sign of good fortune for the
    mass production models to have "conceptual resonance."
    
    Production of Guillotines meant that the other mass production lines also proposed during
    the same board meeting (Archer, Jenner, Locust) were somewhat delayed. Long term success of
    the Guillotine did lead to the Loxley campus staged expansions to encompass additional
    manufacturing lines.
    
    Like with the HBK-4P2, RSA was able to edge out their competition through having preserved
    and maintained their ability to produce and work with endosteel during the Succession Wars.
    Unfortunately, it would be nearly a century before their endosteel production would meet
    volume targets that would allow them to bid on major contracts.
    
    The use of endosteel in their mechs' construction was never divulged to the general public
    as a security measure to protect RSE facilities and intellectual property. This came at the
    cost of detractors claiming that RSE exaggerated their products' performance. RSE would be
    vindicated time and again by independent testing, but the secrecy around their technology
    and production methods created a mystique that intrigued mech nerds henceforth. Once use of
    endosteel became commonplace again RSE started spruking their proprietary endosteel alloy,
    forge technology and construction methods.

Capabilities:
    RSE's GLT-4P2 boasted better cooling and more armour than it's venerable -4P predecessor. It
    didn't do anything particularly special or different compared to the -4P, it just did the
    same things slightly better and made the pilot a little more comfortable.

Variants:
    The -4P2 would eventually be succeeded by the -4P3 once RSE had figured out their own double
    heat sink production line. By this point RSE's battlemech production was under the
    Promethean Armouries sub-brand but parts production, endosteel fabrication, lostech repairs
    and other niche services remained under the Ravensbourne Specialist Engineering label.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                     280 Fusion                16.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Single):                            24                    14.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  184                    11.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             29       
    Center Torso (rear):                               8       
    R/L Torso:                         15             21       
    R/L Torso (rear):                                  6       
    R/L Arm:                           11             20       
    R/L Leg:                           15             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
SRM 6                                                     CT                2          3.00             
Jump Jet                                                  RT                1          1.00             
Medium Laser                                              RT                1          1.00             
SRM 6 (Ammo 15)                                           RT                1          1.00             
Jump Jet                                                  LT                1          1.00             
Medium Laser                                              LT                1          1.00             
2 Medium Lasers                                           RA                2          2.00             
PPC                                                       LA                3          7.00             
Jump Jet                                                  RL                1          1.00             
Jump Jet                                                  LL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 36
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 4 / (M) 4 / (L) 1,  OV: 0
Armor (A): 6,  Structure (S): 6
Specials: