Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Alpha Strike |  Cost |  Availability  | Reviews   
Design Overview
Generate in     format      
                 BattleMech Technical Readout

Name/Model:         Orb Weaver OWR-20
Designer:           Zroo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3068
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         5,017,600 C-Bills
Battle Value:       1,192

Chassis:              Endo Steel
Power Plant:          240 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    2 Light PPCs
    1 'Mech Mortar/8
    10 Light Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    An evolution of the 2S the ORB-2 is made to hit enemy fortifications, With its massed morter
    8 and 10 mg's it can slaughter entrenched infantry its main anti mech weapons are its two
    light ppcs

Capabilities:
    With its gole of direct fire on fortification it is best used in a supporting role often
    recommend to use with the 2S or 3S, Its slow movement can be a hindrance to its retreat best
    to use care.

Deployment:
    To be deployed with Spindel's and other faster mechs. Keep in the back line unless to use
    the Mg's to crush into a mech.

Variants:
    Its a variant of the ORB-1

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                     240 Fusion                11.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  201                    13.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             32       
    Center Torso (rear):                               8       
    R/L Torso:                         14             23       
    R/L Torso (rear):                                  5       
    R/L Arm:                           10             20       
    R/L Leg:                           14             28       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Light Machine Gun                                         H                 1          0.50             
2 Light Machine Guns                                      CT                2          1.00             
'Mech Mortar/8 (Ammo 4) [Semi-Guided]                     RT                1          1.00             
4 Light Machine Guns                                      RT                4          2.00             
Light Machine Gun (Ammo 100)                              RT                1          0.50             
Targeting Computer                                        RT                2          2.00             
'Mech Mortar/8                                            LT                5         10.00             
'Mech Mortar/8 (Ammo 8) [Semi-Guided]                     LT                2          2.00             
Light Machine Gun                                         LT                1          0.50             
Light PPC                                                 RA                2          3.00             
2 Light Machine Guns                                      LA                2          1.00             
Light PPC                                                 LA                2          3.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 36
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 0
Armor (A): 7,  Structure (S): 5
Specials: IF1