Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Alpha Strike |  Cost |  Availability  | Reviews   
Design Overview
Generate in     format      
                 BattleMech Technical Readout

Name/Model:         Spindel (SPL-3S)
Designer:           appleappleapple201
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Scout
Configuration:      Quad BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Experimental
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         5,436,875 C-Bills
Battle Value:       1,343

Chassis:              Standard
Power Plant:          250 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Stealth
Armament:             
    2 SRM 6s
    1 Small Laser
Manufacturer:         Hajepokalyps Crew
    Primary Factory:  Unknown
Communications:       Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Continuing the high specialization trend of the 2S, the 3S variant of the Spindel is
    designed to function as a spotter. Its goal is to move around the area of engagement quickly
    while marking enemies or locations for allied artillery strikes. The 3S' stealth and ECM
    capabilities also allow this Spindel to be used in covert operations.

Capabilities:
    The combination of jump jets, a low profile and stealth armor make the 3S a very tough
    target to hit. Because it can only be targeted effectively in close proximity, it carries
    two SRM 6 units mounted with Tandem Charge missiles to eliminate threats. The S3 carries two
    recon cameras allowing it to mark multiple targets at once. The two cameras can also be
    concentrated on a single entity to mitigate the chance of failure. Additionally, it carries
    a TAG unit alongside the recon cameras to create a perfectly marked target that even an
    inexperienced MechWarrior can hit.

Deployment:
    This model of the Spindel cannot enter battle on its own. Like the 2S, this 'Mech functions
    as an accessory to an assault force. Depending on the engagement, multiple 3S models may be
    required. The Hajepokalyps Crew recommends to pair the 3S alongside the Spindel 2S in larger
    scale battles.

Variants:
    The 3S variant of the Spindel is designed with the intention of making the 2S easier to use.
    The Hajepokalyps Crew currently offers a packaged deal between the two when buying in bulk.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                     250 Fusion                12.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  185                    12.00                     
    Type:                                    Stealth                                            

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             27       
    Center Torso (rear):                               5       
    R/L Torso:                         12             24       
    R/L Torso (rear):                                  0       
    R/L Front Leg:                     12             24       
    R/L Rear Leg:                      12             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small Laser                                               H                 1          0.50             
Guardian ECM Suite                                        CT                2          1.50             
2 Jump Jets                                               RT                2          1.00             
Recon Camera                                              RT                1          0.50             
SRM 6                                                     RT                2          3.00             
SRM 6 (Ammo 7) [Tandem Charge]                            RT                1          1.00             
TAG                                                       RT                1          1.00             
3 Jump Jets                                               LT                3          1.50             
Recon Camera                                              LT                1          0.50             
SRM 6                                                     LT                2          3.00             
SRM 6 (Ammo 7) [Tandem Charge]                            LT                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 43
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 4
Specials: ECM, RCN, SRM1/1, STL, TAG