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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Mastermind
Designer:           Thunder
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            20
Configuration:      Quad BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Advanced
Rules (Era):        Unavailable
Rules (Year):       Unavailable
Total Cost:         1,014,200 C-Bills
Battle Value:       393

Chassis:              Standard
Power Plant:          20 Fusion
Walking Speed:        10.8 kph  
Maximum Speed:        10.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Hardened
Armament:             
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    If you are reading this, you get to know fear and hopelessness.
    
    Given a Combat Ranking budget of 1000 and the need for a light mech, I have the capability
    to end the first grand melee of the 3082 Solaris Games in seconds.  There are several
    components to this plan, but the main one is drones.  Drones were simply allowed to be used,
    only being counted against teh Combat Ranking Budget.  Have you ever considered just how
    affordable Drones can be?  And what can be mounted on them?  For a measly 79 points of
    Combat Ranking I can bring forth a 25 ton Support VTOL capable of producing a plasma ball 5
    times hotter then the infamous Davy Crockett nuclear munitions.  Admittedly the blast is
    smaller so it dissipates more quickly precluding the wide spread destruction of such a
    weapon.  And I only need 12 of them to saturate an entire arena.  But I can only control 1
    at a time you say?  Thats where the Multi-plexor comes into play.  A drone drone control
    node that has 2 jobs.  The first is to control 12 other drones, and second is to mount a
    RISC Viral Decoy Jammer, protecting my precious control links just long enough.  It only
    costs 211 of my Combat Rating budget.  For those keeping track, this would put me well over
    budget already, but there is a final card to play.  The poor fools who I shall put into the
    pilot seats are expendable untrained... persons... who were sourced from a back alley
    somewhere in solaris city, or so I am told.  They only need to do 2 things. Park the mech on
    the ground, and push the button telling the drones to move into the correct blast pattern.
    Maybe they'll live.  If they do I expect them to be dead within a week from overdosing since
    they'll get to keep their prize money instead of the 50 Cbills I would of offered them.
    Stupid mechwarrior union that they had to sign up with in order to participate.
    
    Now this entire system has required a considerable outlay of resources, especially on short
    notice to have the drones and mech constructed.  It hardly maters.  The bylaws of the league
    promise to "Repair" damaged equipment, though I expect their lawyers to attempt to weasel
    out of the millions of Cbills required to "repair" the suicide drones.  And of course the
    "Winnings" for victory are suspiciously non disclosed, but also not a problem.  The real
    money is in the betting pools around this match.  The Odds given that an untrained drug
    addict off the streets will be able to even rank, let alone possibly win are juicy juicy
    action indeed.  I have of course made sure to promise appropriate kickbacks to those in
    power, they hate it when someone just takes their money.

Deployment:
    The Mastermind was never seen in combat.  Its owner disappeared, and all of the drones and
    their multi-plexing software was damaged beyond recovery.  Jerry and Rick as the
    mechwarriors on record for the Mastermind inherited it.  It was sold for parts to the
    company that built it, the proceeds being split between its pilots and their tech crews.
    They both were admitted to involuntary rehab 2 days later where they received the help they
    needed going on to live normal lives afterwards.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.00                     
Engine:                                     20 Fusion                  0.50                     
    Walking MP:                                 1                                               
    Running MP:                                 1                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                   68                     8.50                     
    Type:                                    Hardened                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                       6             10       
    Center Torso (rear):                               2       
    R/L Torso:                          5              8       
    R/L Torso (rear):                                  2       
    R/L Front Leg:                      4              8       
    R/L Rear Leg:                       4              6       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Remote Drone Command Console                              H                 1          2.00             
Cargo, Standard (4 tons)                                  RT                4          4.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 13
TP: BM,  SZ: 1,  TMM: 0,  MV: 0"
Damage: (S) 0 / (M) 0 / (L) 0,  OV: 0
Armor (A): 5,  Structure (S): 2
Specials: CR, CT4, DCC1, ENE