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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Gull III (GU-7L3)
Designer:           tonyblitz1
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            40
Role:               Scout
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Advanced
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         20,618,033 C-Bills
Battle Value:       1,674

Chassis:              Endo-Composite
Power Plant:          200 XXL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters [210 meters]
Armor:                Standard
Armament:             
    2 Plasma Rifles
    2 ER Small Lasers (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Capabilities:
    Positive Quirks
    Nimble Jumper(+3), Vestigial Hands(+0), Distracting(+1)
    
    Negative Quirks:
    Non-Functional Item(Full-Head Ejection System)(-5), Poor Workmanship(-1)

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               3.00                     
Engine:                                    200 XXL (C)                 3.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                               5 [7]                                             
Heat Sinks (Double):                       10 [23] (C)                 0.00                     
Gyro:                                           XL                     1.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   96                     6.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      12             12       
    Center Torso (rear):                               3       
    R/L Torso:                         10             12       
    R/L Torso (rear):                                  2       
    R/L Arm:                            6             11       
    R/L Leg:                           10             11       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Plasma Rifle (Ammo 10)                                    H                 1          1.00             
2 Plasma Rifles                                         RT (T)              4         12.00             
Shoulder Turret                                           RT                1          1.50             
Jump Jet                                                  LT                1          0.50             
Partial Wing (C)                                        LT/RT               6          2.00             
Plasma Rifle (Ammo 10)                                    LT                1          1.00             
Targeting Computer (C)                                    LT                3          3.00             
ER Small Laser (C)                                        RA                1          0.50             
ER Small Laser (C)                                        LA                1          0.50             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

Note: Equipped with Full-Head Ejection System

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 32
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"/14"j
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 1
Armor (A): 3,  Structure (S): 2
Specials: ENE, HT1/1/-, JMPS1, TUR(2/2/-, HT1/1/-)