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                 BattleMech Technical Readout

Name/Model:         Hunchback HBK-4P3
Designer:           Festy_Dog
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3034
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard (Extinct)
Total Cost:         4,293,500 C-Bills
Battle Value:       1,439

Chassis:              Standard
Power Plant:          250 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    10 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Following on from the modest ongoing success of the -4P2 the engineers of Promethean
    Armouries (formerly Ravensbourne Specialist Engineering) wanted to implement lessons learned
    and bring an evolved model to market. Thus was born the -4P3.
    
    The -4P3 became viable for mass production when the cost of making double heat sinks dropped
    past a critical threshold. freeing up tonnage for additional firepower and a larger engine.
    PA engineers mated -4SP arms to an updated -4P2 architecture. Sans the head-mounted laser
    the end result was a net gain of a medium laser, a ton of armour, heat neutrality and a
    little extra speed. For a million more c-bills per unit the PA engineers were convinced they
    had achieved a tour-de-force.
    
    The -4P3 never hit the heights of popularity that Promethean Armouries had hoped for but it
    was definitely more popular than the -4P2. Historians of Lyran mech design consider the -4P3
    a pivotal moment in the company's development where PA began to care about general consumer
    mechs as much as their niche lostech resurrection projects.
    
    A small contingent of collectors and aficionados consider the -4P3 PA's best mech, citing a
    perfect balance of performance, accessibility and continuing consumer demand even in favour
    of later, more advanced models. PA eventually stopped using the original architecture
    derived from the -4G in favour of switching to a whole new architecture derived from the
    -4SP, but continued supporting the -4P3 throughout the life of the company.

Capabilities:
    With the increase in mobility PA dubbed the -4P3 a skirmisher rather than a juggernaut.
    Whether one actually considers the -4P3 a skirmisher or just a caffeinated juggernaut is
    probably better left to niche academics and obsessive grognards on forums.
    
    In more concrete terms, Promethean Armouries' engineers knew the architecture could not
    accommodate more armour, and normal medium lasers make the mech's reach quite limited, so
    their solution was to improve mobility. Everything else was icing.

Variants:
    For a few years, Promethean Armouries made small batches of the -4P3 with ER medium lasers
    mounted in the arms at the request of an anonymous client. These machines were made in
    smaller volume than many of PA's lostech restoration series. Based on the batch serial
    numbers (since a separate model number was never assigned), these variants became
    colloquially referred to as the 5000-series. These became some of the rarest of PA
    collectors' items.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                     250 Fusion                12.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         16 [32]                   6.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             26       
    Center Torso (rear):                               5       
    R/L Torso:                         12             20       
    R/L Torso (rear):                                  4       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
6 Medium Lasers                                           RT                6          6.00             
2 Medium Lasers                                           RA                2          2.00             
2 Medium Lasers                                           LA                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 41
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"
Damage: (S) 5 / (M) 5 / (L) 0,  OV: 0
Armor (A): 6,  Structure (S): 4
Specials: ENE