Viewing Combat Vehicle Unit
    Overview |  Distribution |  Battle Value |  Alpha Strike |  Cost |  Availability  | Reviews   
Design Overview
Generate in     format      
                 Combat Vehicle Technical Readout

Name/Model:         Dan Command Vehicle DCV50-E
Designer:           Kalyxa-5
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            50
Role:               Juggernaut
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         908,063 C-Bills
Battle Value:       767

Movement Type:        Tracked
Power Plant:          150 Internal Combustion
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Armor:                Standard with CASE
Armament:             
    1 LRM 10
    1 SRM 4
    1 Machine Gun
Manufacturer:         The State, Kalyxa-5
    Primary Factory:  State Production Plant
Communications:       ST Comms-Array
Targeting & Tracking: ST Battle-Comp

================================================================================================
Overview:
    Following the success of the “Rolling Pillbox,” the State’s weapons designers began
    studying ways to expand the platform into a heavier command vehicle. After collecting
    extensive combat performance data and crew feedback, they proposed a 50-ton successor built
    around the same basic philosophy: standard technology, heavy armor, affordable production,
    and enough battlefield utility to serve cash-strapped regiments.
    
    The result was the Dan Command Vehicle DCV50-E. Built on a rugged tracked chassis and
    powered by a 150-rated internal combustion engine, the Dan retained the slow 54 km/h maximum
    speed of its predecessor, but used its greater mass to carry 12.5 tons of standard armor.
    This gave the vehicle thick protection across the hull and turret, allowing it to remain
    close to the fighting and coordinate operations without being as vulnerable as lighter
    counterparts. CASE was retained as a necessary safeguard for the ammunition stores,
    reflecting the State’s continued emphasis on crew survivability. Like other State-produced
    combat vehicles, the Dan also bore the hallmark of State manufacturing quality, with a
    reputation for long-lasting durability and reliable service under harsh operating
    conditions.
    
    The Dan carries the familiar turreted weapons package of an LRM-10, SRM-4, and Machine Gun.
    This armament is not intended to make it a front-line assault vehicle, but it gives the crew
    enough firepower to contribute to a defensive line, suppress infantry, and discourage enemy
    units from closing too easily. The LRM-10 also allows the Dan to support friendly units at
    range while remaining behind the main line of contact.
    
    The defining feature of the Dan is its 3-ton command equipment suite. This sophisticated
    communications and battlefield coordination package allows the vehicle to function as a
    forward command post, relaying orders, tracking friendly movements, coordinating fire
    support, and helping commanders adjust combat operations in real time. For militia officers
    and planetary defense commanders, this gave the Dan the practical floor of a rear-area
    command vehicle while still providing the protection and battlefield presence needed for a
    forward command role.
    
    The vehicle also includes a 2-ton infantry bay capable of carrying 12 foot infantry. This
    gave commanders additional tactical options, allowing the Dan to transport a small security
    detachment, scouts, liaison personnel, or command staff under armor. The bay could also be
    used to ferry VIPs or other important personnel through dangerous areas, protected by the
    vehicle’s thick armor and weaponry.
    
    A 1.5-ton insulated cargo compartment provides space for extended field operations, allowing
    the use of reclining crew seats that can serve as bunks, stowage space for rations and
    personal items, and a compact atmospheric humidity converter that produces drinking water.
    The Dan also carries two shared commodes that suction and flash-incinerate waste for safe
    disposal: one serving the crew and command compartment, and a second positioned near the
    infantry bay area. Both are screened by drawn curtains when in use. These amenities are not
    luxurious, but they allow the crew, command personnel, and carried troops to remain in the
    safety of the vehicle for extended periods. Combined with the command suite, infantry bay,
    heavy armor, and standard-tech construction, these field amenities made the Dan unusually
    well suited for extended deployments.
    
    At under one million C-bills, the Dan became an attractive option for militias, planetary
    governments, and mercenary commands that needed a versatile command vehicle. It is not fast
    or heavily armed. Its strength lies in being practical, doctrine-coherent, extremely
    affordable, and built to last. For a budget-conscious commander, it offers nearly the best
    command vehicle reasonably available.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                              150 Internal Combustion          11.00                     
    Cruising MP:                                3                                               
    Flanking MP:                                5                                               
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     2.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                1.00                     
Armor Factor:                                  200                    12.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      56                                              
    R/L Side:                                   34                                              
    Rear:                                       24                                              
    Turret:                                     52                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
LRM 10                                                       Turret                5.00         
Machine Gun                                                  Turret                0.50         
SRM 4                                                        Turret                2.00         
Bay, Infantry (Foot) (12 troopers)                            Body                 2.00         
CASE                                                          Body                 0.50         
Cargo, Insulated (1.5 tons)                                   Body                 1.50         
Communications Equipment (3 tons)                             Body                 3.00         
LRM 10 (Ammo 24)                                              Body                 2.00         
Machine Gun (Ammo 100)                                        Body                 0.50         
SRM 4 (Ammo 25)                                               Body                 1.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: CV,  SZ: 2,  TMM: 1,  MV: 6"t
Damage: (S) 2 / (M) 2 / (L) 1
Armor (A): 7,  Structure (S): 3
Specials: CASE, CT1.5, EE, IF1, IT2, MHQ3, RCN, SRCH, TUR(2/2/1, IF1)