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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Nightsky NGS-6Si "Full Power!"
Designer:           magical_savior
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3066
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Experimental
Total Cost:         8,189,250 C-Bills
Battle Value:       1,595

Chassis:              Endo Steel
Power Plant:          300 Light Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Light Ferro-Fibrous
Armament:             
    6 ER Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    A Nightsky 6S has 20 heatsink capacity, and generates 41 heat. ... Does anyone see any
    issues with that? Just me? Let's make that 28 capacity and 35 heat, just under the +7 heat
    breakpoint. Yeah, that looks - pretty good.

Capabilities:
    The Small Cockpit probably won't hold it back that much, since you can spend the BV for
    Gunnery on Piloting.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                  300 Light Fusion             14.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                  161                     9.50                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             24       
    Center Torso (rear):                               6       
    R/L Torso:                         12             19       
    R/L Torso (rear):                                  5       
    R/L Arm:                            8             15       
    R/L Leg:                           12             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Targeting Computer                                        H                 2          2.00             
Jump Jet                                                  CT                1          0.50             
2 ER Medium Lasers                                        RT                2          2.00             
2 ER Medium Lasers                                        LT                2          2.00             
Hatchet                                                   RA                4          4.00             
2 ER Medium Lasers                                        LA                2          2.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"/10"j
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 1
Armor (A): 5,  Structure (S): 3
Specials: ENE, MEL