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Combat Vehicle Technical Readout
Name/Model: Juggernaut Light Tank JLT-35
Designer: Kalyxa-5
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 35
Role: Juggernaut
Configuration: Combat Vehicle
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 1,068,750 C-Bills
Battle Value: 709
Movement Type: Tracked
Power Plant: 140 Fusion
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Armor: Standard with CASE
Armament:
1 PPC
1 SRM 4
Manufacturer: The State (Kalyxa-5)
Primary Factory: State Production Plant
Communications: ST Comms-Array
Targeting & Tracking: ST Battle-Comp
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Overview:
Conceived by the State of Kalyxa-5 as a more capable successor to its earlier budget combat
vehicles, the Juggernaut Light Tank JLT-35 is a 35-ton tracked combat vehicle intended for
allied governments, loyalist armored formations, and rebel armored contingents holding
strategic positions on behalf of State interests. Unlike lighter presence vehicles built
mainly to guard roads, depots, and checkpoints, the JLT-35 was designed as a bona fide tank:
compact, heavily armored, fusion-powered, and capable of advancing with armored columns as a
true line unit.
The JLT-35 is built entirely from standard Inner Sphere technology, making it easier to
maintain and repair than more exotic machines while still offering a major improvement over
cheap internal-combustion militia armor. Its 140-rated fusion engine gives it a maximum
speed of 64.8 km/h, allowing the tank to keep pace with slower armored formations and
reposition more effectively than earlier State export vehicles. The fusion plant also
supplies the power needed for the tank’s turret-mounted PPC, giving the JLT-35 serious
direct-fire reach without reliance on ammunition for its primary weapon.
Protection remains central to the design. The JLT-35 carries 9.5 tons of standard armor, a
heavy armor load for a 35-ton vehicle, backed by CASE protection for its SRM ammunition.
This makes the tank unusually survivable for its size and cost. While it cannot match a
BattleMech’s mobility or flexibility, the JLT-35 is armored and armed well enough to stand
toe to toe against lighter ’Mechs under favorable conditions, especially when deployed in
prepared positions or as part of a coordinated armored force.
Capabilities:
The JLT-35 mounts its entire weapons package in a fully rotating turret. A PPC provides
hard-hitting medium- and long-range direct fire, allowing the tank to threaten light
’Mechs, combat vehicles, and hardened battlefield positions with a single heavy energy
weapon. An SRM-4 launcher gives the vehicle additional short-range punch once the enemy
closes, while the turret arrangement allows the crew to maintain fire across a wide arc
without constantly repositioning the hull.
The tank’s 1-ton cargo and comfort allowance gives it a roomier interior than many budget,
though well-built, combat vehicles. This space is fitted for crew endurance, personal
stowage, ration storage, and compact sanitation facilities, allowing the crew to remain
deployed at strategic locations for extended periods. For allied commanders and rebel
armored units operating away from major bases, this made the JLT-35 especially valuable: it
was not merely an armored turret on tracks, but a practical field tank that could hold
ground, move with armor, and remain operational through long deployments.
Deployment:
The JLT-35 was supplied to State-aligned allies, frontier governments, loyalist militias,
and rebel armored contingents tasked with holding strategic locations. Its combination of
heavy armor, CASE protection, fusion reliability, and PPC firepower made it a major step
above cheaper militia vehicles while remaining far less expensive than a BattleMech. In
service, it was often used as a compact line tank, defensive anchor, convoy escort, and
strongpoint vehicle.
Crews appreciated the JLT-35’s survivability, roomy interior, and hard-hitting PPC, while
commanders valued its ability to give under-equipped forces a credible armored core. It was
no longer simply a symbol of military presence. Properly deployed, the JLT-35 could fight as
part of an armored advance, hold a contested position, and force lighter BattleMechs to
treat it as a serious battlefield threat.
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Equipment Mass
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Internal Structure: Standard 3.50
Engine: 140 Fusion 7.50
Cruising MP: 4
Flanking MP: 6
Heat Sinks (Single): 10 0.00
Control Equipment: 2.00
Lift Equipment: 0.00
Power Amplifier: 0.00
Turret: 1.00
Armor Factor: 152 9.50
Type: Standard
Armor
Value
Front: 44
R/L Side: 26
Rear: 16
Turret: 40
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Weapons and Ammo Location Tonnage
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PPC Turret 7.00
SRM 4 Turret 2.00
CASE Body 0.50
Cargo, Standard (1 ton) Body 1.00
SRM 4 (Ammo 25) Body 1.00
================================================================================================
Alpha Strike Statistics
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Point Value (PV): 20
TP: CV, SZ: 1, TMM: 1, MV: 8"t
Damage: (S) 2 / (M) 2 / (L) 1
Armor (A): 5, Structure (S): 2
Specials: CASE, CT1, SRCH, TUR(2/2/1)
Distribution
Name/Model: Juggernaut Light Tank JLT-35
Technology: Inner Sphere
Tonnage: 35
Configuration: Tracked Combat Vehicle
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Front
1. Empty
Left SideBodyRight SideTurret
1. Empty 1. Cargo, Standard (1 ton) 1. Empty 1. PPC
2. CASE 2. SRM 4
3. SRM 4 (Ammo 25) 3. Empty
4. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Juggernaut Light Tank JLT-35
Technology: Inner Sphere
Tonnage: 35
Configuration: Tracked Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 152 x 2.5 x 1 380.000
Internal Structure (Standard): 20 x 1.5 x 1 (+) 30.000 = 410.000
Unit Type Modifier: Tracked (*) 0.90 = 369.000
Defensive Movement Factor: +2 (*) 1.20 = 442.800
---------------------------------------------------------------------------
Final Defensive Battle Rating: 442.800
===========================================================================
Offensive Battle Rating
---------------------------------------------------------------------------
Offensive Equipment:
PPC 176.000
SRM 4 (+) 39.000 = 215.000
SRM 4 (Ammo 25) (+) 5.000 = 220.000
Total Vehicle Tonnage: 35 / 2 (+) 17.500 = 237.500
Speed Factor: 6 (Flank) (*) 1.120 = 266.000
---------------------------------------------------------------------------
Final Offensive Battle Rating: 266.000
===========================================================================
Combat Vehicle Battle Value
---------------------------------------------------------------------------
Defensive Battle Rating: 442.800
Offensive Battle Rating: (+) 266.000 = 708.800
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Final BattleMech Battle Value: 709
Alpha Strike Conversion
Name/Model: Juggernaut Light Tank JLT-35
Technology: Inner Sphere
Tonnage: 35
Configuration: Tracked Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 35 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 4 (Cruise) = 8"
Tracked Motive Type = 8"t
Ground Target Movement Modifier at 8" is 1
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Final Movement and Movement Modes: 8"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
SRM 4 (TU) (+) 0.600 = 0.600
PPC (TU) (+) 0.750 = 1.350
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.4
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Final Short Range Damage Value: 2
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
SRM 4 (TU) (+) 0.600 = 0.600
PPC (TU) (+) 1.000 = 1.600
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.6
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Final Medium Range Damage Value: 2
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
PPC (TU) (+) 1.000 = 1.000
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.0
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Final Long Range Damage Value: 1
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Convert Armor
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Standard: 152 armor points x 1 152.000 = 152.000
Armor Factor Conversion (/) 30 = 5.067
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Final Armor Value: 5
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Convert Structure
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Standard: 20 structure points 20.000 = 20.000
Structure Conversion (/) 10 = 2.000
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Final Structure Value: 2
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Determine Special Abilities
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Unit is equipped with CASE = CASE
Unit is equipped with 1 tons of Cargo = CT1
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(2/2/1)
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 2 (Short) + 2 (Medium) + 2 (Medium) + 1 (Long) = 7.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 7.000
Defensive Interaction Rating:
Armor Factor 5 (Armor) x 1.8 (Tracked) = 9.000
Structure Factor 2 (Structure) x 1.0 (Other Unit) (+) 2.000 = 11.000
Defense Factor 1 + {[1 (8" Move)] x 0.1} (*) 1.100 = 12.100
Final DIR Round to nearest half point = 12.000
Unit's Defensive Value:
Movement Factor 1 (0.25 per 2") = 1.000
Final DIR Defensive Interaction Rating (+) 12.000 = 13.000
Unit's Final Point Value:
Offensive Value = 7.000
Defensive Value (+) 13.000 = 20.000
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Final Point Value: 20
Cost Breakdown
Name/Model: Juggernaut Light Tank JLT-35
Technology: Inner Sphere
Tonnage: 35
Configuration: Tracked Combat Vehicle
=======================================================================================================
Structural Cost
-------------------------------------------------------------------------------------------------------
Armor (Standard) (152 pts) 9.5 x 10,000 95,000.00
Internal Structure (Standard) 3.5 x 10,000 (+) 35,000.00 = 130,000.00
Control Components 2 x 10,000 (+) 20,000.00 = 150,000.00
Engine (Fusion) (5,000 x 140 x 35) / 75 (+) 326,666.67 = 476,666.67
Turret 1 x 5,000 (+) 5,000.00 = 481,666.67
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Total Structural Cost 481,666.67
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Weapons and Equipment Cost
-------------------------------------------------------------------------------------------------------
Cargo, Standard (1 ton) 2 x 0 0.00
CASE 50,000 (+) 50,000.00 = 50,000.00
PPC 200,000 (+) 200,000.00 = 250,000.00
SRM 4 60,000 (+) 60,000.00 = 310,000.00
SRM 4 (Ammo 25) [Empty Bin] 0 (+) 0.00 = 310,000.00
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Total Weapons and Equipment Cost 310,000.00
=======================================================================================================
Combat Vehicle Cost
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Structural Cost 481,666.67
Weapons and Equipment Cost (+) 310,000.00 = 791,666.67
Combat Vehicle Cost Multiplier 1 + (35 / 100) (*) 1.35 = 1,068,750.00
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Final Combat Vehicle Cost 1,068,750.00