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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Juggernaut Heavy Combat Vehicle JHCV-75
Designer:           Kalyxa-5
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            75
Role:               Juggernaut
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         1,774,063 C-Bills
Battle Value:       1,252

Movement Type:        Tracked
Power Plant:          225 Internal Combustion
Cruising Speed:       32.4 kph  
Maximum Speed:        54 kph    
Armor:                Standard with CASE
Armament:             
    1 LRM 20
    2 SRM 4s
    2 Machine Guns
Manufacturer:         The State (Kalyxa-5)
    Primary Factory:  State Production Plant
Communications:       ST Comms-Array
Targeting & Tracking: ST Battle-Comp

================================================================================================
Overview:
    Conceived as the heavy counterpart to the Juggernaut Light Combat Vehicle JLCV-35, the
    Juggernaut Heavy Combat Vehicle JHCV-75 is a 75-ton tracked combat vehicle built entirely
    from commonly available Inner Sphere technology. Where the JLCV-35 represents the State’s
    absolute budget approach to a militia juggernaut, the JHCV-75 is a far more substantial
    combat vehicle: more than twice the weight, twice the firepower, nearly twice the armor, and
    roughly three times the cost.
    
    The JHCV-75 uses a rugged 225-rated internal combustion engine, limiting it to the same 54
    km/h maximum speed as its lighter predecessor. This was accepted as a necessary compromise.
    The vehicle was never intended for rapid maneuver warfare. It was built to advance steadily,
    absorb punishment, and provide a heavy defensive anchor at a price still far below that of
    many BattleMechs. For export customers trying to optimize limited procurement budgets, the
    JHCV-75 offered a bona fide juggernaut with an accessible price tag. The JHCV-75 was
    similarly supplied to planetary governments, frontier defense forces, and mercenary commands
    that needed heavier firepower without the prohibitive acquisition cost or maintenance burden
    of BattleMechs.
    
    Unlike the JLCV-35, which earned its reputation by being tougher than its weight class
    suggested, the JHCV-75 makes no pretense of being small. It is a heavy combat vehicle in
    every practical sense: slow, armored, heavily armed, and difficult to eliminate. Crews
    valued its survivability and roomy hull interior, while commanders appreciated its ability
    to give underfunded forces the battlefield presence of a true juggernaut.

Capabilities:
    The JHCV-75 mounts its entire weapons package in a fully rotating turret. An LRM-20 provides
    long-range fire support and gives the vehicle a credible battlefield presence beyond
    direct-fire range. Two SRM-4 launchers give it heavy close-range punch, and a pair of
    Machine Guns provides reliable infantry suppression. Protection is the JHCV-75’s defining
    feature. With 18 tons of standard armor and CASE protection, the vehicle is built to survive
    the kind of punishment that would cripple lighter militia vehicles. Its turret carries
    enough armor to remain in the fight under sustained fire, while the hull protection allows
    the vehicle to hold ground as a true defensive anchor.
    
    The vehicle’s larger hull also provides a 1.5-ton comfort and cargo allowance, three times
    the space provided in the JLCV-35. This space is fitted with reclining crew stations,
    personal stowage, basic ration storage, and compact sanitation facilities. The five crew
    members can remain deployed for extended periods, rotating duties while keeping the
    communications, weapons, and engine systems active.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.50                     
Engine:                              225 Internal Combustion          20.00                     
    Cruising MP:                                3                                               
    Flanking MP:                                5                                               
Heat Sinks (Single):                            0                      0.00                     
Control Equipment:                                                     4.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                1.50                     
Armor Factor:                                  288                    18.00                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      75                                              
    R/L Side:                                   55                                              
    Rear:                                       35                                              
    Turret:                                     68                                              

================================================================================================
Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
LRM 20                                                       Turret                10.00        
2 Machine Guns                                               Turret                1.00         
2 SRM 4s                                                     Turret                4.00         
CASE                                                          Body                 0.50         
Cargo, Standard (1.5 tons)                                    Body                 1.50         
LRM 20 (Ammo 24)                                              Body                 4.00         
Machine Gun (Ammo 200)                                        Body                 1.00         
SRM 4 (Ammo 50)                                               Body                 2.00         

================================================================================================
Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 37
TP: CV,  SZ: 3,  TMM: 1,  MV: 6"t
Damage: (S) 3 / (M) 3 / (L) 2
Armor (A): 10,  Structure (S): 4
Specials: CASE, CT1.5, EE, IF1, LRM1/1/1, SRCH, SRM1/1, TUR(3/3/2, IF1, LRM1/1/1, SRM1/1)