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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Blitzwing (Decepticon Ground and Air Commander)
Designer:           knave1
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            55
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         10,494,223 C-Bills
Battle Value:       1,090

Chassis:              Standard
Power Plant:          220 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Improved
    Jump Capacity:    180 meters [240 meters]
Armor:                Standard
Armament:             
    1 Improved Heavy Medium Laser (C)
    2 'Mech Mortar/2s (C)
    2 SRM 4 (I-OS)s (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Ability as Triple Changer to rapidly transform makes him one of the most dangerous
    Decepticons. Cruel sense of humor, loud-mouthed, belligerent, and brash. Flies at mach 2.7,
    range 1500 miles, has heat-seeking concussion missiles as plane. As tank, has track-mounted
    cannon that fires explosive shells 3.5 miles. As robot has electron-scimitar and
    gyro-blaster rifle. Often gets stuck in mid-transformation.

Capabilities:
    Designer Notes: The SRM4 (I-OS) each represent a concussion missile.
    
    The pair of Mech-Mortars together represent the main track-mounted cannon capable of firing
    the explosive shells.
    
    The Improved Heavy Laser represents the gyro-blaster rifle, and the vibro-blade represents
    the electron-scimitar.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.50                     
Engine:                                     220 XL (C)                 5.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                             6 [8] (C)                                           
Heat Sinks (Double):                       12 [27] (C)                 2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              7       
    Center Torso:                      18             20       
    Center Torso (rear):                               7       
    R/L Torso:                         13             19       
    R/L Torso (rear):                                  7       
    R/L Arm:                            9             18       
    R/L Leg:                           13             19       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 'Mech Mortar/2s (C)                                     CT                2          5.00             
2 Improved Jump Jets (C)                                  RT                4          2.00             
2 Improved Jump Jets (C)                                  LT                4          2.00             
Partial Wing (C)                                        LT/RT               6          3.00             
'Mech Mortar/2 (Ammo 12) [Armor-Piercing] (C)             RA                1          1.00             
Improved Heavy Medium Laser (C)                           RA                2          1.00             
SRM 4 (I-OS) (C)                                          RA                1          0.50             
'Mech Mortar/2 (Ammo 12) [Armor-Piercing] (C)             LA                1          1.00             
Medium Vibroblade                                         LA                2          5.00             
SRM 4 (I-OS) (C)                                          LA                1          0.50             
Improved Jump Jet (C)                                     RL                2          1.00             
Improved Jump Jet (C)                                     LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 29
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"/16"j
Damage: (S) 2 / (M) 2 / (L) 0*,  OV: 0
Armor (A): 5,  Structure (S): 3
Specials: CASE, IF0*, JMPS2, MEL