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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Headhunter ENF-31
Designer:           Redshirt
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Standard
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         10,810,875 C-Bills
Battle Value:       1,420

Chassis:              Endo Steel
Power Plant:          300 XL
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  [129.6 kph]
Jump Jets:            McCloud Specials 
    Jump Capacity:    180 meters
Armor:                Starshield with CASE
Armament:             
    1 Binary Laser Cannon
    1 ER Small Laser
    8 Machine Guns
Manufacturer:         Achernar BattleMechs
    Primary Factory:  New Avalon
Communications:       Achernar Electronics HICS-11
Targeting & Tracking: Federated Hunter

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Overview:
    A theoretical version of the Headhunter Battlemech

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 6                                               
    Running MP:                               9 [12]                                            
    Jumping MP:                                 6                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             22       
    Center Torso (rear):                               5       
    R/L Torso:                         12             20       
    R/L Torso (rear):                                  4       
    R/L Arm:                            8             16       
    R/L Leg:                           12             22       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          1.00             
CASE                                                      RT                1          0.50             
ER Small Laser                                            RT                1          0.50             
Machine Gun (Ammo 200)                                    RT                1          1.00             
MASC                                                      LT                3          3.00             
8 Machine Guns                                            RA                8          4.00             
Binary Laser Cannon                                       LA                4          9.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 37
TP: BM,  SZ: 2,  TMM: 3,  MV: 16"/12"j
Damage: (S) 4 / (M) 2 / (L) 0,  OV: 0
Armor (A): 5,  Structure (S): 2
Specials: CASE, JMPW1