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                 BattleMech Technical Readout

Name/Model:         Tonfa (Roaring Beast) 11
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            85
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3097
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Advanced
Total Cost:         22,921,993 C-Bills
Battle Value:       2,726

Chassis:              Tokasha RB-85EC Endo-Composite
Power Plant:          Consolidated 340 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Clan Series Type 3 Assault 
    Jump Capacity:    120 meters
Armor:                Forging C629/j with CASE II
Armament:             
    2 Series PPS-XX ER Large Pulse Lasers
    2 Series 5v ER Medium Lasers
    2 Pattern J4 Streak SRM 4s
    2 Pattern SF3a ATM 3s
    1 Series 10f AP Gauss Rifle
Manufacturer:         Bergan Industries C-Division, Odin Manufacturing, Red Devil Industries
    Primary Factory:  Alshain (BICD), Orestes (OM), Pandora (RDI)
Communications:       Khan Series (Type 2b) with ECM Suite
Targeting & Tracking: Type 13e with Advanced Targeting Computer

================================================================================================
Overview:
    The Roaring Beast was manufactured just before the Clan Invasion on Tokasha for Clan Ghost
    Bear, with production rights soon after being acquired by Clan Jade Falcon in a Trial of
    Possession. Its true baptism by fire would be Operation REVIVAL itself, where it would earn
    the codename "Tonfa" for its arm weapon mounts from the Free Rasalhague Republic's first
    encounters with it.

Capabilities:
    The Roaring Beast is intended as a maneuverable front-line unit, using its Jump Jets to
    change distance as needed. From a distance twin ER PPCs can hammer the enemy, and up close
    it brings to bear a swarm of SRMs; a Medium Pulse Laser on a directional mount provides
    emergency defense. This gives it a great degree of versatility, making it a dangerous
    opponent for any Spheroid. The only real issues are some exposed actuators (including the
    directional mount for the pulse laser), and it being able to overheat even with various
    measures taken to ensure it doesn't burst into flames.
    
    DESIGN QUIRKS: Battlefists (LA/RA), Combat Computer, Directional Torso Mount (AP Gauss
    Rifle), Exposed Actuators, Exposed Weapon Linkage (AP Gauss Rifle)

Deployment:
    Both the Federated Commonwealth and the Free Rasalhague Republic had to contend with the
    Tonfa during the Clan Invasion, appearing in the Jade Falcon and Ghost Bear corridors
    respectively. It would later become a mainstay of the Ghost Bear (later Rasalhague)
    Dominion's touman.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo-Composite               6.50                     
Engine:                                       340 XL                  13.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         16 [32]                   6.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  240                    15.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      27             33       
    Center Torso (rear):                               8       
    R/L Torso:                         18             29       
    R/L Torso (rear):                                  7       
    R/L Arm:                           14             28       
    R/L Leg:                           18             31       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
AP Gauss Rifle                                            RT                1          0.50             
ATM 3                                                     RT                2          1.50             
ATM 3 (Ammo 20)                                           RT                1          1.00             
ATM 3 (Ammo 20) [ER]                                      RT                1          1.00             
ATM 3 (Ammo 20) [HE]                                      RT                1          1.00             
CASE II                                                   RT                1          0.50             
ER Medium Laser                                           RT                1          1.00             
2 Jump Jets                                               RT                2          2.00             
AP Gauss Rifle (Ammo 40)                                  LT                1          1.00             
ATM 3                                                     LT                2          1.50             
ECM Suite                                                 LT                1          1.00             
ER Medium Laser                                           LT                1          1.00             
2 Jump Jets                                               LT                2          2.00             
Targeting Computer                                        LT                3          3.00             
CASE II                                                   RA                1          0.50             
ER Large Pulse Laser                                      RA                3          6.00             
Streak SRM 4                                              RA                1          2.00             
Streak SRM 4 (Ammo 25)                                    RA                1          1.00             
CASE II                                                   LA                1          0.50             
ER Large Pulse Laser                                      LA                3          6.00             
Streak SRM 4                                              LA                1          2.00             
Streak SRM 4 (Ammo 25)                                    LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 48
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"j
Damage: (S) 5 / (M) 5 / (L) 3,  OV: 2
Armor (A): 8,  Structure (S): 5
Specials: CASEII, ECM