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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Oscura OSCU-A
Designer:           DragonLadyDelphyne
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Role:               Missile Boat
Configuration:      Biped BattleMech
Era/Year:           Star League / 2760
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         22,550,000 C-Bills
Battle Value:       1,592

Chassis:              Standard
Power Plant:          300 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    6 LRM 20s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Called the 'Oscura' after a remote bombing range from the mid-20th century, this machine was
    an SlDF attempt to dispense as many missiles per shot as possible. It's odd four-letter
    model number is alleged to reference an ancient national anthem.

Deployment:
    Designed about half a decade before the Amaris Coup, around fifty units were produced in
    it's limited production run. It saw most of it's action in operations suppressing the
    periphery, where firing an entire ton of ammo with every pull of the trigger was often
    enough to end a battle outright.

Variants:
    'Several' of the surviving OSCU-A units were taken with the Exodus Fleet, and would see
    action in the Pentagon Civil War. Eventually, these would be converted into the OSCU-C by
    Clan Hell's Horses.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  152                     9.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             19       
    Center Torso (rear):                               4       
    R/L Torso:                         21             19       
    R/L Torso (rear):                                  4       
    R/L Arm:                           17             18       
    R/L Leg:                           21             19       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
LRM 20 (Ammo 6)                                           H                 1          1.00             
LRM 20 (Ammo 12)                                          CT                2          2.00             
LRM 20                                                    RT                5         10.00             
LRM 20 (Ammo 6)                                           RT                1          1.00             
LRM 20                                                    LT                5         10.00             
LRM 20 (Ammo 6)                                           LT                1          1.00             
2 LRM 20s                                                 RA                10        20.00             
2 LRM 20s                                                 LA                10        20.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 1 / (M) 2 / (L) 2,  OV: 4
Armor (A): 5,  Structure (S): 4
Specials: IF2, LRM1/2/2, OVL