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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Pillager PLG-A7X "Goldbeater"
Designer:           magical_savior
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  F
Tonnage:            100
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3080
Rules (Current):    Standard
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         23,780,000 C-Bills
Battle Value:       2,460

Chassis:              Standard
Power Plant:          300 Light Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Stealth with CASE II
Armament:             
    1 ER Large Laser
    2 Light Gauss Rifles
    2 Medium X-Pulse Lasers
Manufacturer:         HildCo Interplanetary
    Primary Factory:  St. Ives
Communications:       Unknown with Angel ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Overview:
    A re-imagining of the Pillager salvaged from a 4X "Anvil" and PLG-5Z. It has been fitted and
    streamlined for safety and ostentation by a Solaris gladiator who brings live shows with his
    Dropship, the "Gilded Anvil."

Capabilities:
    "What's cooler - than being cool?" "ICE COLD!" "I said, 'WHAT'S COOLER, THAN BEING COOL?'"
    "ICE COLD!"
    
    "ALRIGHT, ALRIGHT, ALRIGHT, ALRIGHT!"

Deployment:
    As their lance is usually the "heel," they are deployed with a Vindicator, Thunder, and
    Raven - with a Phoenix Hawk and Guillotine to substitute for repairs. Their opposition is
    usually recruited from the MRBC locally, but can be contracted through the Great Houses.

Variants:
    Paint can be changed from match to match, but "home games" are frequently a gold lamé.

Notable MechWarriors:
    The usual pilot of "Goldbeater's" legal, given name is Titan Varus Ansellus of Monhegan. His
    callsign as a mercenary was "Aardvark," as his sniping was known for "picking off ants."'
    
    In a match, he will frequently use whatever name seems incendiary to the crowd, and dye his
    hair with makeup to match. Part of the reason his 'mech is tuned to run cold, and he will
    usually not push heat, is to keep in-costume.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                  300 Light Fusion             14.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Compact                   4.50                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  304                    19.00                     
    Type:                                    Stealth                                            

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             51       
    Center Torso (rear):                              10       
    R/L Torso:                         21             32       
    R/L Torso (rear):                                 10       
    R/L Arm:                           17             33       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Angel ECM Suite                                           CT                2          2.00             
Jump Jet                                                  CT                1          2.00             
CASE II                                                   RT                1          1.00             
Jump Jet                                                  RT                1          2.00             
Light Gauss Rifle                                         RT                5         12.00             
Light Gauss Rifle (Ammo 16)                               RT                1          1.00             
CASE II                                                   LT                1          1.00             
Jump Jet                                                  LT                1          2.00             
Light Gauss Rifle                                         LT                5         12.00             
Light Gauss Rifle (Ammo 16)                               LT                1          1.00             
ER Large Laser                                            RA                2          5.00             
2 Medium X-Pulse Lasers                                   LA                2          4.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 49
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"j
Damage: (S) 3 / (M) 3 / (L) 3,  OV: 1
Armor (A): 10,  Structure (S): 5
Specials: AECM, CASEII, STL