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Design Overview
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                 BattleMech Technical Readout

Name/Model:         CES-4Sv ("King of Clubs") Caesar CES-4S
Designer:           Zaszian
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            70
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         11,477,720 C-Bills
Battle Value:       1,568

Chassis:              Endo Steel
Power Plant:          GM 280 Light Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Kallon Royalstar
Armament:             
    1 Clan Sea Fox LB 20-X AC (C)
    1 Large Pulse Laser
    2 Sutel Precision Line Medium Pulse Lasers
    2 Medium Lasers
    2 Heavy Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       JNE Integrated
Targeting & Tracking: Dalban HiRez

================================================================================================
Overview:
    This machine relies on unique Inner Sphere ruggedness and availability combined with a Clan
    arm cannon. It solves the Caesar 5S problem (low stability) by leaning into the Varrow
    family's preferred fighting style- close-range dueling.

Variants:
    Hardpoint Modifications:
    
    Right Arm (The Gun Arm): The original hand actuator was stripped out completely to make room
    for a massive Clan LB20X autocannon.
    
    Right Torso: Two Inner Sphere Heavy Machine Guns assist the Large Pulse Laser to fill out
    the cavity left by the autocannon.
    
    Cockpit: Completely overhauled after a near death experience in which the 'mech's legs were
    both destroyed, leaving Cassian unconscious and face first in water. The cockpit was
    replaced with an exact replica of a CN9's cockpit, including control scheme. Afterward,
    Cassian stated he felt like he could pilot the Caesar with his eyes closed.

Notable MechWarriors:
    Cassian "Riverboat" Varrow (3070s - 3120s)
    A pragmatist, Cassian bridged the gap between the old Outworlds culture and the new Raven
    status quo. To his father's (Amidian "Orange" Varrow) disapproval, he served as a logistics
    officer and eventually Mechwarrior for the Raven Alliance. During a skirmish with Fed Suns
    forces, he legged and salvaged a Caesar CES-4S, a rarity for the era. However, Cassian found
    the standard torso mounted heavy gauss rifle too clumsy for the duel-style his father had
    taught him. He spent his life's savings acquiring a piece of Clan technology to perfect the
    machine. Rechristened the "King of Clubs" by his aged father, the CES-4S gained the "V"
    designation by Raven Alliance mechanics who became accustomed to seeing the specific Caesar
    coming in for repairs entirely missing its left arm.
    
    
    Vesper "Wildcard" Varrow (3150 - Present)
    Vesper grew up piloting industrial loaders and practicing in her grandfather's dusty
    Centurions before graduating to her father's heavy mech. She was recruited by Raven Alliance
    Intelligence not for her obedience, but for her ability to blend in. She acts as a mercenary
    in the Inner Sphere, gathering intel and striking targets the Alliance does not want to
    touch officially. She carries on the mercenary legacy of her grandfather with her own
    mercenary unit, "Riverboat Irregulars." It references her father's call sign and the concept
    of the oddballs and misfits she has hired to operate outside the Alliance's military chain
    of command. Their logo is a paddleboat wheel with autocannon shells for spokes.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                  280 Light Fusion             12.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         14 [28]                   4.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  217                    14.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             38       
    Center Torso (rear):                               6       
    R/L Torso:                         15             25       
    R/L Torso (rear):                                  5       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Medium Pulse Lasers                                     CT                2          4.00             
2 Heavy Machine Guns                                      RT                2          2.00             
Large Pulse Laser                                         RT                2          7.00             
LB 20-X AC (C)                                            RA                9         12.00             
2 Medium Lasers                                           LA                2          2.00             
LB 20-X AC (Ammo 5) (C)                                   RL                1          1.00             
LB 20-X AC (Ammo 5) [Cluster] (C)                         RL                1          1.00             
Heavy Machine Gun (Ammo 50)                               LL                1          0.50             
LB 20-X AC (Ammo 5) (C)                                   LL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"
Damage: (S) 6 / (M) 5 / (L) 0,  OV: 0
Armor (A): 7,  Structure (S): 4
Specials: FLK1/1/-