Battle Value Breakdown
Name/Model: Marten Scout VTOL
Technology: Inner Sphere
Tonnage: 15
Configuration: VTOL Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 24 x 2.5 x 1 60.000
Internal Structure (Standard): 10 x 1.5 x 1 (+) 15.000 = 75.000
Unit Type Modifier: VTOL (*) 0.70 = 52.500
Defensive Movement Factor: +5 (VTOL ) (*) 1.60 = 84.000
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Final Defensive Battle Rating: 84.000
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Offensive Battle Rating
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Offensive Equipment:
SRM 2 21.000
SRM 2 (Ammo 50) (+) 3.000 = 24.000
Total Vehicle Tonnage: 15 / 2 (+) 7.500 = 31.500
Speed Factor: 20 (Flank) (*) 3.000 = 94.500
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Final Offensive Battle Rating: 94.500
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Combat Vehicle Battle Value
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Defensive Battle Rating: 84.000
Offensive Battle Rating: (+) 94.500 = 178.500
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Final BattleMech Battle Value: 179
Alpha Strike Conversion
Name/Model: Marten Scout VTOL
Technology: Inner Sphere
Tonnage: 15
Configuration: VTOL Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 15 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 13 (Cruise) = 26"
VTOL Motive Type = 26"v
Ground Target Movement Modifier at 26" is 4
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Final Movement and Movement Modes: 26"v
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
SRM 2 (+) 0.200 = 0.200
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.2
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Final Short Range Damage Value: 0*
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
SRM 2 (+) 0.200 = 0.200
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.2
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Final Medium Range Damage Value: 0*
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 24 armor points x 1 24.000 = 24.000
Armor Factor Conversion (/) 30 = 0.800
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Final Armor Value: 1
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Convert Structure
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Standard: 10 structure points 10.000 = 10.000
Structure Conversion (/) 10 = 1.000
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Final Structure Value: 1
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Determine Special Abilities
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Unit is a VTOL vehicle type = ATMO
Unit is equipped with an Internal Combustion engine = EE
Unit is equipped with 1 tons of tons of space allocated for infantry transport = IT1
Unit is equipped with Remote Sensor Dispenser = RCN
Unit is equipped with one Remote Sensor Dispenser = RSD1
Unit is a Combat Vehicle = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0.5 (Short) + 0.5 (Medium) + 0.5 (Medium) + 0 (Long) = 1.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 1.500
Defensive Interaction Rating:
Armor Factor 1 (Armor) x 1.5 (VTOL) = 1.500
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 2.500
Defense Factor 1 + {[4 (26" Move) + 1 (VTOL)] x 0.25} (*) 2.250 = 5.625
Final DIR Round to nearest half point = 5.500
Unit's Defensive Value:
Movement Factor 3.25 (0.25 per 2") = 3.250
Final DIR Defensive Interaction Rating (+) 5.500 = 8.750
Unit's Final Point Value:
Offensive Value = 1.500
Defensive Value (+) 8.750 = 10.250
Agile [4 (TMM) - 1] x 0.5 (Medium) (+) 1.500 = 11.750
Force Bonus [RCN] Recon (+) 2.000 = 13.750
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Final Point Value: 14