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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Teck 2
Designer:           groundpounder
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            80
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Experimental
Rules (Era):        Experimental (Extinct)
Rules (Year):       Experimental (Extinct)
Total Cost:         14,503,440 C-Bills
Battle Value:       2,023

Chassis:              Standard
Power Plant:          320 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  [86.4 kph]
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    3 SRM 6s
    3 Medium Lasers
    1 Anti-Missile System
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown with Beagle Active Probe

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.00                     
Engine:                                     320 Fusion                22.50                     
    Walking MP:                                 4                                               
    Running MP:                               6 [8]                                             
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  208                    13.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             26       
    Center Torso (rear):                               6       
    R/L Torso:                         17             26       
    R/L Torso (rear):                                  6       
    R/L Arm:                           13            25/26     
    R/L Leg:                           17             26       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Anti-Missile System                                       H                 1          0.50             
SRM 6 (Ammo 15)                                           CT                1          1.00             
Beagle Active Probe                                       RT                2          1.50             
Guardian ECM Suite                                        RT                2          1.50             
Jump Jet                                                  RT                1          1.00             
2 SRM 6s                                                  RT                4          6.00             
SRM 6 (Ammo 15)                                           RT                1          1.00             
Anti-Missile System (Ammo 24)                             LT                2          2.00             
3 Jump Jets                                               LT                3          3.00             
SRM 6                                                     LT                2          3.00             
Hatchet                                                   RA                6          6.00             
Chameleon LPS                                             *                 6          0.00             
3 Medium Lasers                                           LA                3          3.00             
Null-Signature System                                     **                7          0.00             
Triple-Strength Myomer                                    --                6          0.00             

* Chameleon LPS occupies 1 critical slot in each location except the Head and Center Torso
** Null-Signature System occupies 1 critical slot in each location except the Head

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 45
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"j
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 1
Armor (A): 7,  Structure (S): 6
Specials: AMS, ECM, MEL, PRB, RCN, SRM1/1, STL, TSM