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                 BattleMech Technical Readout

Name/Model:         Starseeker ST-4I-RKR
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            40
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3056
Rules (Current):    Standard
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         9,810,873 C-Bills
Battle Value:       1,237

Chassis:              EAT-LE5 Endo Steel
Power Plant:          LTV 280 XL
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            Lexington Lifters 
    Jump Capacity:    210 meters
Armor:                ArmorMax Void-Sealed Light
Armament:             
    1 ExoStar ER Large Laser
    2 Blankenburg 402ST Medium Pulse Lasers
    2 Tronel I Small Lasers
Manufacturer:         Erebus Advanced Technologies
    Primary Factory:  Helen, Terra
Communications:       Duotech 65
Targeting & Tracking: O/P 100 SKR

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Overview:
    Designed with the express niche of WarShip defense, the Starseeker features fuel reserves
    for its Jump Jets and an all-laser loadout. Due to its niche (and its cost) it sees limited
    use, especially after being LosTech for centuries.

Capabilities:
    DESIGN QUIRKS: Nimble Jumper, Improved Life Support

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                       280 XL                   8.00                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 7                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  120                     7.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      12             17       
    Center Torso (rear):                               4       
    R/L Torso:                         10             15       
    R/L Torso (rear):                                  3       
    R/L Arm:                            6             12       
    R/L Leg:                           10             15       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
Cargo, Liquid (1 ton)                                     RT                1          1.00             
ER Large Laser                                            RT                2          5.00             
3 Jump Jets                                               RT                3          1.50             
Cargo, Liquid (1 ton)                                     LT                1          1.00             
3 Jump Jets                                               LT                3          1.50             
2 Small Lasers                                            LT                2          1.00             
Medium Pulse Laser                                        RA                1          2.00             
Medium Pulse Laser                                        LA                1          2.00             

Note: Equipped with Full-Head Ejection System

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 34
TP: BM,  SZ: 2,  TMM: 3,  MV: 14"j
Damage: (S) 3 / (M) 2 / (L) 1,  OV: 1
Armor (A): 4,  Structure (S): 2
Specials: CT2, ENE