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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Nazar NZ5-T
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3057
Rules (Current):    Standard
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         2,915,910 C-Bills
Battle Value:       950

Chassis:              EAT-LE4 Endo Steel
Power Plant:          Hermes 175 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Durallex Light with CASE
Armament:             
    1 ExoStar ER Large Laser
    2 Blankenburg Medium Pulse Lasers
    1 Telos-4 SRM 4 w/ Artemis IV FCS
    1 Salem Military Equipment Vehicular Grenade Launcher
    1 Sperry Browning Machine Gun
Manufacturer:         Erebus Advanced Technologies
    Primary Factory:  Helen
Communications:       Hartford Baseband
Targeting & Tracking: Hartford TA3

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Capabilities:
    DESIGN QUIRKS: Cowl, Narrow/Low Profile

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                     175 Fusion                 7.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   96                     6.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             12       
    Center Torso (rear):                               3       
    R/L Torso:                          8             12       
    R/L Torso (rear):                                  2       
    R/L Arm:                            6             11       
    R/L Leg:                            8             11       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Pulse Laser                                        H                 1          2.00             
ER Large Laser                                            RT                2          5.00             
Vehicular Grenade Launcher                              RT (F)              1          0.50             
CASE                                                      LT                1          0.50             
Machine Gun (Ammo 100)                                    LT                1          0.50             
SRM 4 w/ Artemis IV FCS                                   LT                2          3.00             
SRM 4 (Ammo 25) [Artemis IV]                              LT                1          1.00             
Medium Pulse Laser                                        RA                1          2.00             
Machine Gun                                               LA                1          0.50             

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Alpha Strike Statistics                                             
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Point Value (PV): 26
TP: BM,  SZ: 1,  TMM: 2,  MV: 10"
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 0
Armor (A): 3,  Structure (S): 3
Specials: CASE