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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Desert Scorpion
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            60
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3063
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,816,960 C-Bills
Battle Value:       1,837

Chassis:              Roche-DS Mk. I Endo Steel
Power Plant:          Heavy Force 240 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Clan Standard Type A3 
    Jump Capacity:    120 meters
Armor:                Forging GS41
Armament:             
    1 Type L "Arbalest" ATM 12
    1 Type DL Ultra AC/5
    1 Kolibri Delta Series Medium Pulse Laser
    2 Series 4a ER Small Lasers
    1 Series XIV Heavy Machine Gun
    2 Type 1p Anti-Personnel Pods
Manufacturer:         Imperial BattleMechs, Roche QuadPlex Alpha
    Primary Factory:  Antwerp (IBM), Roche (RQPA)
Communications:       JNE Integrated
Targeting & Tracking: TRTTS Mark II

================================================================================================
Capabilities:
    DESIGN QUIRKS: Directional Torso Mount (LT/RT), Easy to Maintain, Narrow/Low Profile,
    Exposed Actuators, Exposed Weapon Linkage (LT/RT)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                     240 Fusion                11.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  200                    12.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             32       
    Center Torso (rear):                               7       
    R/L Torso:                         14             23       
    R/L Torso (rear):                                  5       
    R/L Arm:                           10             20       
    R/L Leg:                           14             28       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          2.00             
ATM 12                                                    RT                5          7.00             
ATM 12 (Ammo 5)                                           RT                1          1.00             
ATM 12 (Ammo 5) [ER]                                      RT                1          1.00             
ATM 12 (Ammo 5) [HE]                                      RT                1          1.00             
ER Small Laser                                            RT                1          0.50             
Heavy Machine Gun (Ammo 50)                               RT                1          0.50             
Jump Jet                                                  RT                1          1.00             
ER Small Laser                                            LT                1          0.50             
Jump Jet                                                  LT                1          1.00             
Ultra AC/5                                                LT                3          7.00             
Ultra AC/5 (Ammo 20)                                      LT                1          1.00             
Heavy Machine Gun                                         RA                1          0.50             
Medium Pulse Laser                                        LA                1          2.00             
Anti-Personnel Pod                                        RL                1          0.50             
Anti-Personnel Pod                                        LL                1          0.50             

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Alpha Strike Statistics                                             
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Point Value (PV): 42
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 6 / (M) 5 / (L) 2,  OV: 0
Armor (A): 7,  Structure (S): 5
Specials: CASE