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Design Overview
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                 BattleMech Technical Readout

Name/Model:         ZZ Mace Experiment
Designer:           ZaneOlric
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            80
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         31,919,640 C-Bills
Battle Value:       2,346

Chassis:              Standard
Power Plant:          400 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  [129.6 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Lamellor
Armament:             
    3 Heavy Medium Lasers (C)
    1 Laser Anti-Missile System (C)
    1 Heavy Small Laser (C)
    3 Micro Pulse Lasers (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Angel ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Overview:
    While Berserker's hatchet has better accuracy, Maces give the same damage while being much
    lighter.  To make this matter, the goal needs to be to push the mech to speeds the Berserker
    could never dream of, best done through TSM with a Supercharger.  Together, the mech reaches
    a staggering 129.6 km/h, genuinely able to run down most mechs in existance.  This also
    means its weapons can largley focus on short-range combat, making heavy lasers a perfect
    choice for both heat generation and offensive power.
    
    As its aggressive pushes will likely make it the target of focus fire, it needs a lot of
    defense.  The first of these is Ferro-Lamillar armor, making the mech nearly as durable as
    an Atlas.  To push even beyond that, a small shield is equipped that when paired with
    Ferro-Lamillar armor will nearly negate most small scale weaponry.  Supplementing this are a
    Laser Anti-Missile System and an Angel ECM suite, creating a wholistic defense that few
    things will be able to penetrate.

Variants:
    ???-2B: swaps Angel ECM for a C3 slave computer and TAG unit. BV2.0: 2,206.  Cost:
    31,109,640
    
    ???-2C: swaps angel ECM for a clan-grade ECM and Targeting Computer. BV2.0: 2,415. Cost:
    30,947,640.
    
    ???-10A: Swaps Ferro-Lamillar for Ferro-Fibrous and drops its shield for a Light AC/5, 1 ton
    of percision ammo, and CASE II protection. BV2.0: 2,237.  Cost: 31,780,140. (Standard Legal
    in Dark Age)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.00                     
Engine:                                     400 XL (C)                26.50                     
    Walking MP:                                 5                                               
    Running MP:                               8 [12]                                            
    Jumping MP:                                 0                                               
Heat Sinks (Double):                       10 [20] (C)                 0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  245                    17.50                     
    Type:                               Ferro-Lamellor (C)                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             38       
    Center Torso (rear):                              10       
    R/L Torso:                         17             26       
    R/L Torso (rear):                                  8       
    R/L Arm:                           13             26       
    R/L Leg:                           17             34       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Supercharger (C)                                          CT                1          3.00             
3 Heavy Medium Lasers (C)                                 LT                6          3.00             
Laser Anti-Missile System (C)                             LT                1          1.00             
3 Micro Pulse Lasers (C)                                  LT                3          1.50             
Angel ECM Suite                                           RA                2          2.00             
Small Shield                                              RA                3          2.00             
Mace                                                      LA                8          8.00             
Heavy Small Laser (C)                                     LL                1          0.50             
Triple-Strength Myomer                                    --                6          0.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 50
TP: BM,  SZ: 4,  TMM: 2,  MV: 12"
Damage: (S) 3 / (M) 2 / (L) 0,  OV: 1
Armor (A): 10,  Structure (S): 4
Specials: AECM, AMS, CR, ENE, MEL, SHLD, TSM