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Design Overview
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IndustrialMech Technical Readout
Name/Model: Shugosha PTN-LAW LoaderMech
Designer: Catalyst Game Labs
Source(s): Record Sheets: Vehicle Annex, IndustrialMechs & Exoskeletons
Technology: Inner Sphere
Technology Rating: D
Tonnage: 20
Configuration: Biped IndustrialMech
Era/Year: Star League / 2627
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 754,985 C-Bills
Battle Value: 102
Chassis: Industrial
Power Plant: 40 Fusion
Walking Speed: 21.6 kph
Maximum Speed: 32.4 kph
Jump Jets: None
Jump Capacity: None
Armor: Commercial
Armament:
Manufacturer: Luthien Armor Works
Primary Factory: Luthien
Communications: Unknown
Targeting & Tracking: Unknown
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Equipment Mass
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Internal Structure: Industrial 4.00
Engine: 40 Fusion 1.00
Walking MP: 2
Running MP: 3
Jumping MP: 0
Heat Sinks (Single): 10 0.00
Gyro: Standard 1.00
Cockpit: Industrial 3.00
Armor Factor: 36 1.50
Type: Commercial
Internal Armor
Structure Value
Head: 3 2
Center Torso: 6 6
Center Torso (rear): 2
R/L Torso: 5 4
R/L Torso (rear): 1
R/L Arm: 3 4
R/L Leg: 4 4
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Weapons and Ammo Location Critical Tonnage
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Searchlight, Mounted CT 1 0.50
Cargo, Standard (1.5 tons) RT 2 1.50
Lift Hoist RT 3 3.00
Cargo, Standard (1.5 tons) LT 2 1.50
Lift Hoist LT 3 3.00
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Alpha Strike Statistics
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Point Value (PV): 3
TP: IM, SZ: 1, TMM: 0, MV: 4"
Damage: (S) 0 / (M) 0 / (L) 0, OV: 0
Armor (A): 1, Structure (S): 2
Specials: BAR, BFC, CT3, ENE, SRCH
Distribution
Name/Model: Shugosha PTN-LAW LoaderMech
Technology: Inner Sphere
Tonnage: 20
Configuration: Biped IndustrialMech
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Left ArmHeadRight Arm
1. Shoulder 1. Life Support 1. Shoulder
2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator
3. Lower Arm Actuator 3. Industrial Cockpit 3. Lower Arm Actuator
4. Hand Actuator 4. Roll Again 4. Hand Actuator
5. Roll Again 5. Sensors 5. Roll Again
6. Roll Again 6. Life Support 6. Roll Again
1. Roll Again 1. Roll Again
2. Roll Again 2. Roll Again
3. Roll Again 3. Roll Again
4. Roll Again 4. Roll Again
5. Roll Again 5. Roll Again
6. Roll Again 6. Roll Again
Left TorsoCenter TorsoRight Torso
1. Heat Sink 1. Fusion Engine 1. Heat Sink
2. Heat Sink 2. Fusion Engine 2. Heat Sink
3.Lift Hoist 3. Fusion Engine 3.Lift Hoist
4.Lift Hoist 4. Gyro 4.Lift Hoist
5.Lift Hoist 5. Gyro 5.Lift Hoist
6.Cargo, Standard (1.5 ton) 6. Gyro 6.Cargo, Standard (1.5 ton)
1.Cargo, Standard (1.5 ton) 1. Gyro 1.Cargo, Standard (1.5 ton)
2. Roll Again 2. Fusion Engine 2. Roll Again
3. Roll Again 3. Fusion Engine 3. Roll Again
4. Roll Again 4. Fusion Engine 4. Roll Again
5. Roll Again 5. Heat Sink 5. Roll Again
6. Roll Again 6. Searchlight, Mounted 6. Roll Again
Left LegRight Leg
1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator
5. Heat Sink 5. Heat Sink
6. Heat Sink 6. Heat Sink
Battle Value Breakdown
Name/Model: Shugosha PTN-LAW LoaderMech
Technology: Inner Sphere
Tonnage: 20
Configuration: Biped IndustrialMech
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Defensive Battle Rating
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Armor (Commercial): 36 x 2.5 x 0.5 45.000
Internal Structure (Industrial w/ Fusion Engine): 33 x 1.5 x 0.5 x 1 (+) 24.750 = 69.750
Gyro (Standard): 20 x 0.5 (+) 10.000 = 79.750
Defensive Movement Factor: +1 (*) 1.10 = 87.725
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Final Defensive Battle Rating: 87.725
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Offensive Battle Rating
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Heat Efficiency: Unit is efficient
6 (Base) + 10 (Heat Sinks) - 2 (Movement) = 14
Total 'Mech Tonnage: (+) 20.000 = 20.000
Speed Factor: 3 (Run) + 0 (Jump) (*) 0.770 = 15.400
Basic Fire Control System: (*) 0.900 = 13.860
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Final Offensive Battle Rating: 13.860
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IndustrialMech Battle Value
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Defensive Battle Rating: 87.725
Offensive Battle Rating: (+) 13.860 = 101.585
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Final IndustrialMech Battle Value: 102
Alpha Strike Conversion
Name/Model: Shugosha PTN-LAW LoaderMech
Technology: Inner Sphere
Tonnage: 20
Configuration: Biped IndustrialMech
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Determine Unit Type
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Ground Units: IndustrialMech = IM
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Final Unit Type: IM
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Determine Weight/Size Class
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Tonnage: 20 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 2 (Walk) = 4"
Ground Target Movement Modifier at 4" is 0
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Final Movement and Movement Modes: 4"
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Determine Short Range Damage Value
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Heat Efficiency: Unit is efficient
10 (Heat Sinks) = 10
0 (Movement) - 4 (Base) (-) -4 = 14
Offensive Equipment: = 0.000
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Final Short Range Damage Value: 0
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Determine Medium Range Damage Value
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Heat Efficiency: Unit is efficient
10 (Heat Sinks) = 10
0 (Movement) - 4 (Base) (-) -4 = 14
Offensive Equipment: = 0.000
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Final Medium Range Damage Value: 0
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Determine Long Range Damage Value
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Heat Efficiency: Unit is efficient
10 (Heat Sinks) = 10
0 (Movement) - 4 (Base) (-) -4 = 14
Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Commercial: 36 armor points x 0.5 18.000 = 18.000
Armor Factor Conversion (/) 30 = 0.600
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Final Armor Value: 1
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Convert Structure
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Engine: Inner Sphere Fusion on a 20 ton IndustrialMech = 2.0
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Final Structure Value: 2
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Determine Special Abilities
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Unit is equipped with Commercial armor = BAR
Unit is equipped with a basic fire control system = BFC
Unit is equipped with 3 tons of Cargo = CT3
Unit contains no explosive components = ENE
Unit is equipped with Searchlight, Mounted = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Unit Size Factor 1 (Weight/Size Class) / 2 (+) 0.500 = 0.500
Overheat Factor 0 (Overheat) (+) 0.000 = 0.500
Blanket Offensive Modifier 1 (Base) - 0.1 (BFC) (*) 0.900 = 0.450
Defensive Interaction Rating:
Armor Factor 1 (Armor) x 2.0 (Non-Vehicle Unit) x 0.5 (BAR) = 1.000
Structure Factor 2 (Structure) x 0.5 (IndustrialMech) (+) 1.000 = 2.000
Defense Factor 1 + [0 (4" Move)] (*) 1.000 = 2.000
Final DIR Round to nearest half point = 2.000
Unit's Defensive Value:
Movement Factor 0.5 (0.25 per 2") = 0.500
Final DIR Defensive Interaction Rating (+) 2.000 = 2.500
Unit's Final Point Value:
Offensive Value = 0.450
Defensive Value (+) 2.500 = 2.950
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Final Point Value: 3
Cost Breakdown
Name/Model: Shugosha PTN-LAW LoaderMech
Technology: Inner Sphere
Tonnage: 20
Configuration: Biped IndustrialMech
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Structural Cost
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Armor (Commercial): (36 pts) 1.5 x 3,000 4,500.00
Internal Structure (Industrial): 20 x 300 x 1 (+) 6,000.00 = 10,500.00
Myomer (Standard): 20 x 2,000 (+) 40,000.00 = 50,500.00
Engine (Fusion): (5,000 x 40 x 20) / 75 (+) 53,333.33 = 103,833.33
Gyro (Standard): 1.0 x 300,000 (+) 300,000.00 = 403,833.33
Cockpit (Industrial): 100,000 (+) 100,000.00 = 503,833.33
Life Support: 50,000 (+) 50,000.00 = 553,833.33
Sensors: 20 x 2,000 (+) 40,000.00 = 593,833.33
Arm Actuators: 20 x ((100 x 2) + (50 x 2) + (80 x 2)) (+) 9,200.00 = 603,033.33
Leg Actuators: 20 x ((150 x 2) + (80 x 2) + (120 x 2)) (+) 14,000.00 = 617,033.33
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Total Structural Cost: 617,033.33
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Weapons and Equipment Cost
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Cargo, Standard (1.5 ton) 0 x 3 0.00
Cargo, Standard (1.5 ton) 0 x 3 (+) 0.00 = 0.00
Lift Hoist 50,000 (+) 50,000.00 = 50,000.00
Lift Hoist 50,000 (+) 50,000.00 = 100,000.00
Searchlight, Mounted 2,000 (+) 2,000.00 = 102,000.00
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Total Weapons and Equipment Cost 102,000.00
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IndustrialMech Cost
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Structural Cost: 617,033.33
Weapons and Equipment Cost: (+) 102,000.00 = 719,033.33
IndustrialMech Cost Multiplier: 1 + (20 / 400) (*) 1.05 = 754,985.00
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Final IndustrialMech Cost 754,985.00