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                 BattleMech Technical Readout

Name/Model:         Accolon ACCL-9RSG
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            100
Role:               Sniper
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3134
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         12,110,000 C-Bills
Battle Value:       2,297

Chassis:              GM Siege HV 
Power Plant:          GM 300 
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Valiant Clan Plate Ferro-Fibrous
Armament:             
    4 Poland Main Model S2 Hyper-Assault Gauss 20s (C)
    1 ExoStar Pinnacle ER Medium Laser (C)
    2 Holly Double-3 MML 3 w/ Artemis IV FCS
Manufacturer:         General Motors
    Primary Factory:  Detriot 'Mechworks, Terra
Communications:       Dalban Micronics
Targeting & Tracking: Dalban HiRez

================================================================================================
Overview:
    Designed as fire support for heavy sieges, the Accolon is instantly recognizable for its
    impressive size and its four extended-barrel Autocannons protruding from its back that it
    has by default. However, that impressive size has its drawbacks, even if it lets it
    stabilize and support the various big guns of its variants.
    
    It was originally used by the SLDF, but became primarly a Federated Suns 'Mech after the
    Star League dissolved and the Succession Wars began. Like the smaller Marauder, its Valiant
    Lamellor armor would have to be replaced with inferior brands once it became LosTech.
    Original-armor Accolons would only return once the Helm Memory Core was recovered by the
    Grey Death Legion and distributed across the Inner Sphere.
    
    (My personal take on an Unseen based on the Monster Destroid from Macross.)

Capabilities:
    DESIGN QUIRKS: Accurate Weapon (HAG/20s), Stabilized Weapons (LT/RT), Oversized, Poor
    Performance

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                  153                     8.00                     
    Type:                               Ferro-Fibrous (C)                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             20       
    Center Torso (rear):                               4       
    R/L Torso:                         21             19       
    R/L Torso (rear):                                  4       
    R/L Arm:                           17             18       
    R/L Leg:                           21             19       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser (C)                                       CT                1          1.00             
2 Hyper-Assault Gauss 20s (C)                             RT                12        20.00             
2 Hyper-Assault Gauss 20s (C)                             LT                12        20.00             
Hyper-Assault Gauss 20 (Ammo 12) (C)                      RA                2          2.00             
MML 3 w/ Artemis IV FCS                                   RA                2          1.50             
MML 3 (Ammo 33) [SRM / Artemis IV]                        RA                1          1.00             
MML 3 (Ammo 40) [LRM / Artemis IV]                        RA                1          1.00             
Hyper-Assault Gauss 20 (Ammo 12) (C)                      LA                2          2.00             
MML 3 w/ Artemis IV FCS                                   LA                2          1.50             
MML 3 (Ammo 33) [SRM / Artemis IV]                        LA                1          1.00             
MML 3 (Ammo 40) [LRM / Artemis IV]                        LA                1          1.00             
Hyper-Assault Gauss 20 (Ammo 12) (C)                      RL                2          2.00             
Hyper-Assault Gauss 20 (Ammo 12) (C)                      LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 48
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 6 / (M) 6 / (L) 6,  OV: 1
Armor (A): 5,  Structure (S): 8
Specials: CASE, FLK5/4/5, IF0*