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                 BattleMech Technical Readout

Name/Model:         Accolon ACCL-8KSG
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3149
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         22,616,000 C-Bills
Battle Value:       2,061

Chassis:              GM Siege HV 
Power Plant:          GM 300 Light Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                New Samarkand Royal Light Ferro-Fibrous with CASE
Armament:             
    4 Diverse Optics Sunbeam ER Large Lasers
    2 Shigunga MRM 20s
    1 Telos Emergency 2-Shot Streak SRM 2 (OS)
Manufacturer:         Luthien Armor Works
    Primary Factory:  New Samarkand
Communications:       Dalban Micronics
Targeting & Tracking: Dalban HiRez

================================================================================================
Overview:
    Designed as fire support for heavy sieges, the Accolon is instantly recognizable for its
    impressive size and its four extended-barrel Autocannons protruding from its back that it
    has by default. However, that impressive size has its drawbacks, even if it lets it
    stabilize and support the various big guns of its variants.
    
    It was originally used by the SLDF, but became primarly a Federated Suns 'Mech after the
    Star League dissolved and the Succession Wars began. Like the smaller Marauder, its Valiant
    Lamellor armor would have to be replaced with inferior brands once it became LosTech.
    Original-armor Accolons would only return once the Helm Memory Core was recovered by the
    Grey Death Legion and distributed across the Inner Sphere.
    
    The 8KSG was made in the wake of the unthinkable fall of New Avalon and other Fed worlds,
    due to blueprints being found in some captured facilities.
    
    (My personal take on an Unseen based on the Monster Destroid from Macross.)

Capabilities:
    DESIGN QUIRKS: Accurate Weapon (ER Large Lasers), Stabilized Weapons (LT/RT), Oversized,
    Poor Performance

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                  300 Light Fusion             14.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         18 [36]                   8.00                     
Gyro:                                       Heavy-Duty                 6.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                  307                    18.50                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             50       
    Center Torso (rear):                              12       
    R/L Torso:                         21             34       
    R/L Torso (rear):                                  8       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Streak SRM 2 (OS)                                         H                 1          2.00             
CASE                                                      RT                1          0.50             
2 ER Large Lasers                                         RT                4         10.00             
MRM 20 (Ammo 24)                                          RT                2          2.00             
CASE                                                      LT                1          0.50             
2 ER Large Lasers                                         LT                4         10.00             
MRM 20 (Ammo 24)                                          LT                2          2.00             
MRM 20                                                    RA                3          7.00             
MRM 20                                                    LA                3          7.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 46
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 4 / (M) 4 / (L) 2,  OV: 2
Armor (A): 10,  Structure (S): 5
Specials: CASE, OVL