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Design Overview
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                 BattleMech Technical Readout

Name/Model:         ZZ Speed Experiment
Designer:           ZaneOlric
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            15
Role:               Scout
Configuration:      Quad BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         11,626,500 C-Bills
Battle Value:       1,135

Chassis:              Endo Steel
Power Plant:          270 XXL
Walking Speed:        194.4 kph 
Maximum Speed:        291.6 kph [486 kph] 
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous
Armament:             
    1 Improved Heavy Medium Laser (C)
    1 ER Small Laser (C)
    1 Flamer (C)
    3 Light Machine Guns (Array mounted) (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Rotate masc and supercharger to be at a permanent 36 movement. That’s enough to stand from
    probe, run 25, do a full 360 turn, and go prone again., with some extra left over. You
    should be at a permanent +7 to hit as such, making you borderline impossible to shoot by
    anything short of an elite pilot.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo Steel (C)               1.00                     
Engine:                                    270 XXL (C)                 5.00                     
    Walking MP:                                 18                                              
    Running MP:                              27 [45]                                            
    Jumping MP:                                 0                                               
Heat Sinks (Double):                       10 [20] (C)                 0.00                     
Gyro:                                           XL                     1.50                     
Cockpit:                                    Small (C)                  2.00                     
Armor Factor:                                   0                      0.00                     
    Type:                               Ferro-Fibrous (C)                                       

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              0       
    Center Torso:                       5              0       
    Center Torso (rear):                               0       
    R/L Torso:                          4              0       
    R/L Torso (rear):                                  0       
    R/L Front Leg:                      3              0       
    R/L Rear Leg:                       3              0       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Small Laser (C)                                        RT                1          0.50             
Improved Heavy Medium Laser (C)                           RT                2          1.00             
Light Machine Gun (Ammo 100) (C)                          RT                1          0.50             
Light TAG (C)                                             RT                1          0.50             
MASC (C)                                                  RT                1          1.00             
Flamer (C)                                                LT                1          0.50             
3 Light Machine Guns (Array mounted) (C)                  LT                3          0.75             
Light Machine Gun Array Module (C)                        LT                1          0.25             
Supercharger (C)                                          LT                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 24
TP: BM,  SZ: 1,  TMM: 5,  MV: 54"
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 0,  Structure (S): 1
Specials: LTAG