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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Calico C4L-IO
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            30
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Jihad / 3078
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,313,350 C-Bills
Battle Value:       744

Chassis:              MSM Class 1 
Power Plant:          LTV 120 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Maximillian 100 with CASE
Armament:             
    2 Lord's Light 4 Light PPCs
    2 Guided Technologies 2nd Gen Streak SRM 2s
    2 Diverse Optics Sunray ER Small Lasers
Manufacturer:         Masamune Weaponry
    Primary Factory:  Mizunami
Communications:       Tek BattleCom Mini
Targeting & Tracking: MSM Guiding Hand

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Capabilities:
    DESIGN QUIRKS: Variable-Range Targeting, Easy to Maintain, Ramshackle

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.00                     
Engine:                                     120 Fusion                 4.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  104                     6.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10             16       
    Center Torso (rear):                               3       
    R/L Torso:                          7             12       
    R/L Torso (rear):                                  2       
    R/L Arm:                            5             10       
    R/L Leg:                            7             14       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
CASE                                                      CT                1          0.50             
Streak SRM 2 (Ammo 50)                                    CT                1          1.00             
ER Small Laser                                            RT                1          0.50             
Streak SRM 2                                              RT                1          1.50             
ER Small Laser                                            LT                1          0.50             
Streak SRM 2                                              LT                1          1.50             
Light PPC                                                 RA                2          3.00             
Light PPC                                                 LA                2          3.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 22
TP: BM,  SZ: 1,  TMM: 1,  MV: 8"
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 0
Armor (A): 3,  Structure (S): 3
Specials: CASE