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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Insect ISC-1
Designer:           Auroravale
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            25
Role:               Scout
Configuration:      Quad BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         2,313,542 C-Bills
Battle Value:       570

Chassis:              Standard
Power Plant:          125 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            DragonTech Type F-3 
    Jump Capacity:    150 meters
Armor:                Stealth
Armament:             
    1 Thunderstroke SRM 4
    2 Victory Arms Small Laser Small Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       AllComm 250 with Guardian ECM Suite
Targeting & Tracking: Kallon Lock-On with Advanced Targeting Computer

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Overview:
    A light scout mech mainly used on urban espionage missions.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.50                     
Engine:                                     125 Fusion                 4.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Compact):                           10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                      Small                    2.00                     
Armor Factor:                                   72                     4.50                     
    Type:                                    Stealth                                            

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                       8              9       
    Center Torso (rear):                               2       
    R/L Torso:                          6              8       
    R/L Torso (rear):                                  2       
    R/L Front Leg:                      6              8       
    R/L Rear Leg:                       6              8       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Targeting Computer                                        H                 1          1.00             
Jump Jet                                                  CT                1          0.50             
SRM 4                                                     CT                1          2.00             
Guardian ECM Suite                                        RT                2          1.50             
2 Jump Jets                                               RT                2          1.00             
SRM 4 (Ammo 12) [Heat-Seeking]                            RT                1          1.00             
Small Laser                                               RT                1          0.50             
2 Jump Jets                                               LT                2          1.00             
SRM 4 (Ammo 12) [Heat-Seeking]                            LT                1          1.00             
Small Laser                                               LT                1          0.50             

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Alpha Strike Statistics                                             
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Point Value (PV): 17
TP: BM,  SZ: 1,  TMM: 2,  MV: 10"j
Damage: (S) 1 / (M) 0* / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 2
Specials: ECM, STL