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                 BattleMech Technical Readout

Name/Model:         Killer Jenner (Ghost Jenner) JR7-DX
Designer:           Strider Arashi
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            35
Role:               Striker
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Experimental
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         13,027,725 C-Bills
Battle Value:       1,129

Chassis:              Diplan Scout-A (Clan Tech) Endo Steel
Power Plant:          Magna (Clan Tech) 245 XL
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            Smithson Lifters (Clan Tech) 
    Jump Capacity:    150 meters
Armor:                Starshield Special (Clan Tech) with CASE II
Armament:             
    1 Thunderstroke II (Clan Tech) Streak SRM 4 (C)
    2 Series 6A Emerald Deathstare Heavy Medium Lasers (C)
Manufacturer:         Arcadia BattleMech Plant CM-T4, Dagda Industriplex Zeta, Irece Alpha, Luthien Armor Works
    Primary Factory:  Arcadia (ABMPCMT4), Dagda\ (DIZ), Irece (IA), New Barcella (IA), Texas (IA), Luthien (LAW), Mobile Factory (LAW), Abiy Adi (LAW)
Communications:       Dawson III with Watchdog CEWS
Targeting & Tracking: Bk-309 (CLan Tech)

================================================================================================
Overview:
    Description:
    
    Introduced in 2784, the fact that the Jenner was the sole property of the Draconis Combine
    was long a source of national pride. Designed, produced, and, for over fifty years, solely
    used by the Combine, the Jenner was meant to be a fast guerrilla fighter that would go on to
    form the foundation for highly mobile lances. Five Smithson Lifter jump jets, two in each
    side torso and one in the center torso gave it a jumping distance of 150 meters, while its
    Magna 245 fusion engine allowed for a top speed of over 118 km/h, making it faster than most
    other 'Mechs. The drawback of the original model was its armament of a Diplan HD large laser
    and two Argra 27C medium lasers, all mounted in a turret which could be easily disabled with
    a well-placed shot, while the medium lasers' targeting systems proved to be bug-ridden.
    After some tinkering, this setup was eventually replaced with the weaponry found in the
    JR7-D model, creating a good mix of speed and firepower, though only four tons of armor
    provide paltry protection compared to other 'Mechs in the same weight range.[4][5]
    
    The Jenner became the standard light workhorse of the DCMS with the outbreak of the First
    Succession War, though its reputation would be forever tarnished following its role in the
    Kentares Massacre. Construction of new Jenners continued at Diplan Mechyard's factory on
    Ozawa until a raw mineral shortage caused a halt in 2815, though they continued to produce
    new chassis. In 2823 production resumed on Ozawa, with some 3,000 chassis shipped to
    Diplan's subsidiary on Luthien for final assembly, which itself was retooling to begin
    full-scale production; by 2830 both production lines were producing 1,350 Jenners a year.
    The sheer destruction of the Succession Wars finally took their toll when the last Jenner
    factory was destroyed in 2848, though so many Jenners had been produced by then that nearly
    every DCMS battalion had at least one of these 'Mechs well into the War of 3039. While the
    other Successor States eventually managed to procure operational Jenners (every AFFS
    regiment along the Combine border had at least one), the design remained in predominant use
    by House Kurita.[4][5]
    
    A favorite tactic of Jenner lances was to gang up on larger 'Mechs and unleash a devastating
    alpha strike. One or two of the 'Mechs would be equipped with inferno rounds, so even if the
    enemy survived the first strike they were badly damaged and running hot, allowing the
    Jenners to jump to safety and cool down. A few seconds later the attack would be repeated
    until finally, the enemy was dead. It was also common practice to pair the Jenner with
    another Combine 'Mech, the Panther, creating a deadly combination of sheer speed and
    firepower with the slower Panther providing cover fire for the Jenner's flanking attack. The
    Jenner was such a favorite among Kurita MechWarriors that it became the benchmark against
    which all other newly designed Combine 'Mechs were compared.[4][6]
    
    While rebuilding a Jenner production line on Luthien became a top priority under
    Gunji-no-Kanrei Theodore Kurita, the necessary construction time along with inexperienced
    Combine engineers meant that even with ComStar aid this wasn't possible until 3046. The
    recovery of much lost technology and the Jenner's prominence within the DCMS made it a prime
    candidate to receive new upgrades, however Luthien Armor Works deliberately avoided any
    radical changes to preserve the original's core advantages. Hence, while the new JR7-K began
    replacing the earlier model with little fanfare, it wasn't until the Jenner started to be
    outclassed by other designs using superior technology that Jenner pilots began complaining.
    Still, there was reluctance to make any changes, and slowly many commanders began
    mothballing their Jenners in favor of newer light 'Mechs and OmniMechs. Since then, a few
    variants have utilized advanced technologies in their design, notably one based on the Clan
    Jenner IIC, but it would take the devastation of the Jihad for many of the older K models to
    see frontline combat again.[4][6]
    
    Weapons and Equipment

Capabilities:
    Weapons and Equipment:
    
    Sporting a Combo Null Signature System/w Chameleon LPS, and a Watchdog CEWS, allowing it to
    sneak up on opponents and even sneak up behind them, guaranteeing it might kill even heavy
    and assault BattleMechs in one hit.
    
    The primary weapons system on the Killer Jenner (Ghost Jenner) is two Series 6A Emerald
    Deathstare Heavy Medium Lasers, one each mounted in directionally variable mountings on
    either side. These provide the Jenner with a powerful close-to-medium range striking
    capability that does not suffer from a lack of supplies when operating behind enemy lines,
    though the use of only 16 double heat sinks means it has the potential to run hot. The
    lasers are backed up by a Thunderstroke II Streak SRM-4 launcher in the center torso,
    supplied by one ton of ammo in the CENTER torso, PROTECTED BY Case II that can be used after
    breaching an enemy's armor to try and get a critical strike against vulnerable exposed
    internal components.[4][5][6][7]

Variants:
    Variants:
    
    JR7-A
    Early Star League-era version, this variant replaced all other weapons with one large
    laser.[2][8]
    
    JR7-C
    The JR7-C was a basic upgrade of the JR7-K, removing one of the medium lasers and replacing
    it with a C3 slave unit. Combined with its speed this made the Jenner an ideal spotter for a
    C3 company. BV (1.0) = 651, BV (2.0) = 836[6]
    
    JR7-C2
    Following the start of the Jihad, the Luthien Armor Works on Abiy Adi began upgrading the
    Jenner. Borrowing a page from the Clan Jenner, the C2 is armed with three MML-5s, making the
    'Mech effective at all ranges with three tons of ammunition. Heavy ferro-fibrous armor was
    added as well, but in order to make room for this an XL engine, XL gyro, and small cockpit
    were used. A C3 slave unit allows it to share targeting data with other members of its
    lance. Finally, the jump capacity is increased to 180 meters. BV (1.0) = ??, BV (2.0) =
    769[6]
    
    JR7-C3
    An upgrade along the lines of the C2, the C3 stays true to the heart of the Jenner, making
    it easier to do as a field upgrade. The lasers are upgraded to ER medium lasers and the heat
    sinks are accordingly upgraded to double-strength versions. The missile launcher and its
    CASE are dropped for an additional heat sink, an additional ton and a half of armor, and a
    C3 slave unit. BV (1.0) = ??, BV (2.0) = 1,069[9]
    
    JR7-C4
    This variant uses an experimental C3 boosted slave to share targeting data. Its weapons have
    been removed and replaced with a pair of MML-5 launchers. 10 double heat sinks keep it cool,
    and heavy ferro-fibrous armor increases protection. BV (2.0) = 703[10]
    
    JR7-F
    After the failure of the initial Jenner model and its weaponry, the JR7-F was the Combine's
    first attempt to rectify this problem. While it mounts the same four Argra 3L medium lasers
    as the -D model, it does not mount the SRM-4 launcher, in its place carrying three more tons
    of armor. While lacking any ammunition-based weaponry made it a superior raider, additional
    testing found that it lacked in short-ranged firepower, which led to the addition of the
    missile launcher. A few of this variant survived into the thirty-first century.[2][5][4] BV
    (1.0) = 792, BV (2.0) = 1,011[11]
    
    JR7-K
    The JR7-K adds a higher degree of survivability to the Jenner by upgrading the armor to
    ferro-fibrous, while removing a half ton of the armor. This provides virtually the same
    armor protection while allowing space for CASE to protect the SRM-4 ammunition. BV (1.0) =
    694, BV (2.0) = 889[12]
    
    JR7-N
    This variant uses the chassis and heavy ferro-fibrous armor of the JR7-C4 as a baseline, but
    returns to a weapons configuration reminiscent of the original Jenner. It carries a pair of
    ER medium lasers in each arm, and an SRM-4 in the center torso. An XL engine allows it to
    reach a top speed of 111 km/h, and seven jump jets allow it to cover 210 meters at a time.
    11 double heat sinks control the heat, while a Beagle active probe allows the Jenner to find
    hidden units. A single ton of SRM ammunition is carried in the right torso in a CASE
    II-protected ammunition bay. BV (2.0) = 1,233[13]
    
    JR10-X
    An experimental variant of the Jenner developed during the Jihad. It was a testbed chassis
    for LAW on New Samarkand in 3072. Manohar Kulkarni used the JR7-K as its base, with
    extensive revisions; its internal structure was changed for a composite internal structure,
    its engine changed out for a 245-rated XL engine, which helps maintain the Jenner's original
    speed, and the forward jutting cockpit was shifted to a torso mounted cockpit. Its missile
    weaponry was completely dropped in favor of increasing the 'Mech's medium laser armament up
    to six, the number of jump jets increased from base module to seven. For the 'Mech's
    protection, it has an Angel ECM suite and its hull has been encased with seven tons of light
    ferro-fibrous. It has also been outfitted with stealth capacities, using an experimental
    Null-Signature system. Only seven of these 'Mechs were known to have been built. BV (1.0) =
    ???, BV (2.0) = 1,452[14]
    
    JR7-31
    The Rattlesnake variant of the Jenner and its (sub-)variants is typically considered a
    distinct 'Mech but shares its predecessor's "JR7" alphanumerical code.
    
    Custom Variants:
    
    JR7-D Jenner Webster
    Nicknamed "Crow", this is the personal, black-clad 'Mech of Seventh Sword of Light
    MechWarrior Shelly Webster, to both reward and support the aggressive warrior's frequent
    Death from Above attacks. A swap to double heat sinks allows a number to be removed and
    replaced with additional jump jets.[15]
    
    JR7-F Jenner Smith
    Piloted by Tai-i Miki Smith of the Second Dieron Regulars during the War of 3039 battle of
    Vega. It drops all jump jets for two medium lasers in the torsos and an additional half ton
    of armor, maxing out coverage. BV (2.0) = 774[16]
    
    JR7-K Jenner Grace
    Known as "Cat" among the MechWarriors of Sorenson's Sabres, the personal 'Mech of Grace
    Shiro has been extensively modified over the years to aid her role as the unit's spotter.
    Originally trading two medium lasers for extra armor, in the lead-up to the War of 3039 her
    'Mech was outfitted with a less-refined experimental endo steel chassis and ferro-fibrous
    armor, allowing the SRM-4 launcher to be replaced with an advanced Octagon Missile Magnet
    Narc missile beacon with three tons of homing pods.[17]
    
    JR7-K Jenner Grace II
    Refitted prior to the Jihad, the prototype chassis and armor of Grace's Jenner were swapped
    for now refined production grade components. While retaining the Narc missile beacon,
    dropping its ammo to a single ton along with the removal of her 'Mech's jump jets allowed it
    to replace the two medium lasers with a pair of light PPCs and add a C3 slave unit to
    enhance her spotter role.[18]
    
    JR7-K Jenner Samuli
    A customized Jenner for MechWarrior Samuli Rinne, which is in the service of House Kurita.
    The 'Mech's engine was upgraded with a 245-rated XL engine and protection was provided by
    three and a half tons of ferro-fibrous armor. By removing the standard SRM-4 launcher, DCMS
    techs freed enough room to add CASE and a single LRM-15 with two tons of ammunition. Rinne's
    Jenner keeps the standard complement of medium lasers. BV (1.0) = 774[19]
    
    Apocryphal Variants:
    
    JR7-D(S) Sarah's Mech
    This upgraded Jenner-D replaced the standard SRM-4 launcher with paired Streak SRM-2
    launchers, upgraded the armor to ferro-fibrous, the engine to a 300-rated XL engine, and the
    chassis to endo steel. Double heat sinks allow it free use of four medium lasers, two in
    each arm, and a Beagle active probe prevents enemies from escaping detection. It is
    instantly recognizable due to the colorful paint job, which includes rainbows, teddy bears,
    and a unicorn.
    This 'Mech was created for MechWarrior Online in memory of all child cancer patients and
    particularly Sarah Parries, a five-year-old girl who passed away from brain cancer in
    mid-2013. It is based on her preferred loadout. This 'Mech could only be purchased with
    actual money, rather than in-game currency, from May to August 20th, 2013 with all proceeds
    donated to the Canadian Cancer Society.[20]
    JR7-O Oxide
    The Jenner Hero 'Mech, the Oxide mounts an SRM-4 in each arm supported by a pair of LRM-5s
    in the center torso. Fitted with 10 double heat sinks and carrying one ton of reloads for
    each missile launcher, such a heavy weapons loadout is made possible through the use of an
    endo steel chassis, a downgrade to a 235-rated engine and the removal of Jenner's signature
    jump jets. [1]
    From MechWarrior 5: Heroes of the Inner Sphere Expansion Pack:
    
    JR7-P
    Introduced in 2857, this variant uses a supercharger and replaces two of its medium lasers
    with medium chemical lasers with one ton of ammunition. The SRM-4 launcher is downgraded to
    an SRM-2, but retains its ammunition supply of one ton. The 'Mech is protected by four and a
    half tons of armor.[21]

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo Steel (C)               2.00                     
Engine:                                       245 XL                   6.00                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 5                                               
Heat Sinks (Double):                       16 [32] (C)                 6.00                     
Gyro:                                        Compact                   4.50                     
Cockpit:                                    Small (C)                  2.00                     
Armor Factor:                                   80                     5.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             11       
    Center Torso (rear):                               2       
    R/L Torso:                          8              9       
    R/L Torso (rear):                                  2       
    R/L Arm:                            6              9       
    R/L Leg:                            8              9       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Watchdog CEWS (C)                                         H                 2          1.50             
CASE II (C)                                               CT                1          0.50             
Streak SRM 4 (C)                                          CT                1          2.00             
Streak SRM 4 (Ammo 25) (C)                                CT                1          1.00             
3 Jump Jets                                               RT                3          1.50             
2 Jump Jets                                               LT                2          1.00             
Heavy Medium Laser (C)                                    RA                2          1.00             
Chameleon LPS                                             *                 6          0.00             
Heavy Medium Laser (C)                                    LA                2          1.00             
Null-Signature System                                     **                7          0.00             

* Chameleon LPS occupies 1 critical slot in each location except the Head and Center Torso
** Null-Signature System occupies 1 critical slot in each location except the Head

Note: Equipped with Full-Head Ejection System

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 39
TP: BM,  SZ: 1,  TMM: 3,  MV: 14"/10"j
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 2
Specials: CASEII, ECM, JMPW1, LPRB, RCN, STL, WAT