Combat Vehicle Technical Readout
Name/Model: Droid Cart BARDV
Designer: Rudel Gurken
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 5
Configuration: Combat Vehicle
Era/Year: Clan Invasion / 3060
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 61,417 C-Bills
Battle Value: 137
Movement Type: Hover
Power Plant: Pitban 25
Cruising Speed: 140.4 kph
Maximum Speed: 216 kph
Armor: AA Battleplate
Armament:
2 Magna Mk. IV ER Small Lasers
Manufacturer: Arcturan Arms
Primary Factory: Arcturus
Communications: TharHes HM-22
Targeting & Tracking: TharHes Mars-1
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Overview:
The Droid Cart BARDV (BattleArmor Rapid Deployment Vehicle) was designed to deploy
BattleArmor with a swarm of small and extremly fast vehicles instead of a large APC.
Arcturan Arms designers thought, that larger less fast vehicles could be more easily
destroyd and that lots of BattleArmor are destoyd with them.
Capabilities:
Insanely fast but only very lightly armored these hovercrafts carry a single medium
BattleArmor into combat and can support them with two small ER lasers.
Deployment:
Only very few had been build. Combat experience showed, that these fast units nevertheless
had to stop to deploy their BattleArmor. In this moment they were sitting ducks with almost
no protection.
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Equipment Mass
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Internal Structure: Standard 0.50
Engine: 25 Fusion 1.00
Cruising MP: 13
Flanking MP: 20
Heat Sinks (Single): 10 0.00
Control Equipment: 0.50
Lift Equipment: 0.50
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 8 0.50
Type: Standard
Armor
Value
Front: 3
R/L Side: 2
Rear: 1
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Weapons and Ammo Location Tonnage
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2 ER Small Lasers Front 1.00
Compartment, Battle Armor (1 ton) Body 1.00
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Alpha Strike Statistics
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Point Value (PV): 11
TP: CV, SZ: 1, TMM: 4, MV: 26"h
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 0, Structure (S): 1
Specials: ENE, IT1, SRCH
Distribution
Name/Model: Droid Cart BARDV
Technology: Inner Sphere
Tonnage: 5
Configuration: Hover Combat Vehicle
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Front
1. ER Small Laser
2. ER Small Laser
3. Empty
Left SideBodyRight Side
1. Empty 1. Compartment, Battle Armor (1 ton) 1. Empty
2. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Droid Cart BARDV
Technology: Inner Sphere
Tonnage: 5
Configuration: Hover Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 8 x 2.5 x 1 20.000
Internal Structure (Standard): 4 x 1.5 x 1 (+) 6.000 = 26.000
Unit Type Modifier: Hover (*) 0.70 = 18.200
Defensive Movement Factor: +5 (*) 1.50 = 27.300
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Final Defensive Battle Rating: 27.300
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Offensive Battle Rating
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Offensive Equipment:
ER Small Laser 17.000
ER Small Laser (+) 17.000 = 34.000
Total Vehicle Tonnage: 5 / 2 (+) 2.500 = 36.500
Speed Factor: 20 (Flank) (*) 3.000 = 109.500
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Final Offensive Battle Rating: 109.500
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Combat Vehicle Battle Value
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Defensive Battle Rating: 27.300
Offensive Battle Rating: (+) 109.500 = 136.800
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Final BattleMech Battle Value: 137
Alpha Strike Conversion
Name/Model: Droid Cart BARDV
Technology: Inner Sphere
Tonnage: 5
Configuration: Hover Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 5 (less than 40) = 1
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Final Weight/Size Class: 1
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Convert Movement and Movement Modes
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Ground Movement: 13 (Cruise) = 26"
Hover Motive Type = 26"h
Ground Target Movement Modifier at 26" is 4
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Final Movement and Movement Modes: 26"h
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
ER Small Laser (+) 0.300 = 0.300
ER Small Laser (+) 0.300 = 0.600
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.6
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Final Short Range Damage Value: 1
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
ER Small Laser (+) 0.300 = 0.300
ER Small Laser (+) 0.300 = 0.600
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.6
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Final Medium Range Damage Value: 1
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
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Final Long Range Damage Value: 0
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Convert Armor
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Standard: 8 armor points x 1 8.000 = 8.000
Armor Factor Conversion (/) 30 = 0.267
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Final Armor Value: 0
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Convert Structure
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Standard: 4 structure points 4.000 = 4.000
Structure Conversion (/) 10 = 0.400
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Final Structure Value: 1
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Determine Special Abilities
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Unit contains no explosive components = ENE
Unit is equipped with 1 tons of tons of space allocated for infantry transport = IT1
Unit is a Combat Vehicle = SRCH
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 1 (Short) + 1 (Medium) + 1 (Medium) + 0 (Long) = 3.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 3.000
Defensive Interaction Rating:
Armor Factor 0 (Armor) x 1.7 (Hover) = 0.000
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 1.000
Defense Factor 1 + {[4 (26" Move)] x 0.25} (*) 2.000 = 2.000
Final DIR Round to nearest half point = 2.000
Unit's Defensive Value:
Movement Factor 3.25 (0.25 per 2") = 3.250
Final DIR Defensive Interaction Rating (+) 2.000 = 5.250
Unit's Final Point Value:
Offensive Value = 3.000
Defensive Value (+) 5.250 = 8.250
Agile [4 (TMM) - 1] x 1 (Medium) (+) 3.000 = 11.250
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Final Point Value: 11
Cost Breakdown
Name/Model: Droid Cart BARDV
Technology: Inner Sphere
Tonnage: 5
Configuration: Hover Combat Vehicle
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Structural Cost
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Armor (Standard) (8 pts) 0.5 x 10,000 5,000.00
Internal Structure (Standard) 0.5 x 10,000 (+) 5,000.00 = 10,000.00
Control Components 0.5 x 10,000 (+) 5,000.00 = 15,000.00
Lift/Dive Equipment 0.5 x 20,000 (+) 10,000.00 = 25,000.00
Engine (Fusion) (5,000 x 25 x 5) / 75 (+) 8,333.33 = 33,333.33
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Total Structural Cost 33,333.33
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Weapons and Equipment Cost
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Compartment, Battle Armor (1 ton) 2 x 0 0.00
ER Small Laser 11,250 (+) 11,250.00 = 11,250.00
ER Small Laser 11,250 (+) 11,250.00 = 22,500.00
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Total Weapons and Equipment Cost 22,500.00
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Combat Vehicle Cost
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Structural Cost 33,333.33
Weapons and Equipment Cost (+) 22,500.00 = 55,833.33
Combat Vehicle Cost Multiplier 1 + (5 / 50) (*) 1.1 = 61,416.67
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Final Combat Vehicle Cost 61,417.00