BattleMech Technical Readout
Name/Model: Alfar AL-A7
Designer: Ruger
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere (Mixed)
Technology Rating: F
Tonnage: 55
Role: Skirmisher
Configuration: Biped BattleMech
Era/Year: Dark Age / 3150
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 11,433,007 C-Bills
Battle Value: 2,089
Chassis: Defiant Super R Reinforced
Power Plant: CoreTek Clan-Grade 275 XL
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Luxor Load Lifters
Jump Capacity: 150 meters
Armor: PanzerSlab Type 5 Heavy Ferro-Fibrous with CASE II
Armament:
1 Defiance 1001C ER PPC (C)
3 Defiance X5M Medium X-Pulse Lasers
1 Coventry-6 Advanced SRM 6 w/ Artemis IV FCS (C)
Manufacturer: Coventry Metal Works, Defiance Industries, TharHes Industries
Primary Factory: Coventry (CMW), Furillo (DI), Tharkad (THI), Arc Royal (THI)
Communications: Field Ranger Wanderer
Targeting & Tracking: Martial Ranger Series 6b
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Overview:
Archon Trillian Steiner faced an uphill battle at the dawn of the IlClan era. Her realm had
suffered tremendous loss, her forces were in disarray, and some had even broken from the
realm, and many systems thought they could best serve themselves by breaking away from the
Commonwealth. As she pondered how to bring the realm back together, she did as so many other
national leaders had done before, and looked to the past to raise her citizens’ patriotic
fervor. One of her efforts was to re-introduce the ancient BattleMech design known as the
Alfar.
Capabilities:
The original Alfar was a Lyran attempt to make their own iconic 55 ton design. The new Alfar
shares much with that original design; 55 tons, one large energy weapon, a trio of lasers,
and a missile rack, good speed and mobility. But this time, the design is built by multiple
locations around the Commonwealth, out of materials that are more common than before.
The new Alfar is built on a heavily reinforced internal skeleton that is far more resilient
versus damage, but weighs far more than the original endo-steel frame. This is covered by an
armored shell of heavy ferro-fibrous plate, and its beating heart is a extralight clan-tech
equivalent of the CoreTek fusion core that can drive this machine at speeds up to 86 kph.
Unlike its predecessor that was limited to leaps of 90 meters, the new Alfaro’s jump jets
can make leaps up to 150 meters at a time.
For a weapons package, the engineers started with a clan-tech equivalent of an
extended-range PPC. This powerful weapon is backed by a trio of advanced medium X-pulse
lasers, and a single six-pack short-range missile launcher, also of Clan-tech
specifications. The missile rack is fitted with an Artemis IV fire control system and is fed
from a single ton ammunition bay protected by advanced CASE systems. 12 double heat sinks
can bleed most of the heat generated by these weapons, as long as the pilot is smart in
their use.
Deployment:
The new Alfar is produced at every major BattleMech manufacturer in the Lyran Commonwealth,
and at least a lance to a company’s worth have been assigned to most units of the LCAF.
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Equipment Mass
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Internal Structure: Reinforced 11.00
Engine: 275 XL (C) 8.00
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks (Double): 12 [24] (C) 2.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 178 9.00
Type: Heavy Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 18 27
Center Torso (rear): 8
R/L Torso: 13 21
R/L Torso (rear): 5
R/L Arm: 9 18
R/L Leg: 13 23
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Weapons and Ammo Location Critical Tonnage
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Medium X-Pulse Laser H 1 2.00
Jump Jet CT 1 0.50
2 Jump Jets RT 2 1.00
CASE II LT 1 1.00
2 Jump Jets LT 2 1.00
SRM 6 w/ Artemis IV FCS (C) LT 2 2.50
SRM 6 (Ammo 15) [Artemis IV] (C) LT 1 1.00
ER PPC (C) RA 2 6.00
2 Medium X-Pulse Lasers LA 2 4.00
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Alpha Strike Statistics
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Point Value (PV): 40
TP: BM, SZ: 2, TMM: 2, MV: 10"j
Damage: (S) 3 / (M) 3 / (L) 2, OV: 2
Armor (A): 6, Structure (S): 6
Specials: CASEII
Distribution
Name/Model: Alfar AL-A7
Technology: Inner Sphere (Mixed)
Tonnage: 55
Configuration: Biped BattleMech
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Left ArmHeadRight Arm
1. Shoulder 1. Life Support 1. Shoulder
2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator
3. Lower Arm Actuator 3. Cockpit 3. Lower Arm Actuator
4. Hand Actuator 4. Medium X-Pulse Laser 4. Hand Actuator
5. Medium X-Pulse Laser 5. Sensors 5.ER PPC (C)
6. Medium X-Pulse Laser 6. Life Support 6.ER PPC (C)
1. Heavy Ferro-Fibrous 1. Heavy Ferro-Fibrous
2. Heavy Ferro-Fibrous 2. Heavy Ferro-Fibrous
3. Heavy Ferro-Fibrous 3. Heavy Ferro-Fibrous
4. Heavy Ferro-Fibrous 4. Heavy Ferro-Fibrous
5. Roll Again 5. Roll Again
6. Roll Again 6. Roll Again
Left TorsoCenter TorsoRight Torso
1. XL Engine (C) 1. XL Engine (C) 1. XL Engine (C)
2. XL Engine (C) 2. XL Engine (C) 2. XL Engine (C)
3. Jump Jet 3. XL Engine (C) 3. Jump Jet
4. Jump Jet 4. Gyro 4. Jump Jet
5. SRM 6 (C) 5. Gyro 5.Double Heat Sink (C)
6. Artemis IV FCS (C) 6. Gyro 6.Double Heat Sink (C)
1. SRM 6 (Ammo 15) [Artemis IV] (C) 1. Gyro 1. Heavy Ferro-Fibrous
2. CASE II 2. XL Engine (C) 2. Heavy Ferro-Fibrous
3. Heavy Ferro-Fibrous 3. XL Engine (C) 3. Heavy Ferro-Fibrous
4. Heavy Ferro-Fibrous 4. XL Engine (C) 4. Heavy Ferro-Fibrous
5. Heavy Ferro-Fibrous 5. Jump Jet 5. Heavy Ferro-Fibrous
6. Roll Again 6. Heavy Ferro-Fibrous 6. Roll Again
Left LegRight Leg
1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator
5. Heavy Ferro-Fibrous 5. Heavy Ferro-Fibrous
6. Heavy Ferro-Fibrous 6. Heavy Ferro-Fibrous
Battle Value Breakdown
Name/Model: Alfar AL-A7
Technology: Inner Sphere (Mixed)
Tonnage: 55
Configuration: Biped BattleMech
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Defensive Battle Rating
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Armor (Heavy Ferro-Fibrous): 178 x 2.5 x 1 445.000
Internal Structure (Reinforced w/ XL Engine): 91 x 1.5 x 2 x 0.75 (+) 204.750 = 649.750
Gyro (Standard): 55 x 0.5 (+) 27.500 = 677.250
Defensive Movement Factor: +3 (*) 1.30 = 880.425
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Final Defensive Battle Rating: 880.425
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Offensive Battle Rating
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Heat Efficiency: Unit is inefficient
6 (Base) + 24 (Heat Sinks) - 5 (Movement) - 37 (Weapons) = -12
Offensive Equipment:
ER PPC (C) 412.000
Medium X-Pulse Laser (+) 71.000 = 483.000
Medium X-Pulse Laser (+) 71.000 = 554.000
Medium X-Pulse Laser [Inefficient] (+) 35.500 = 589.500
SRM 6 w/ Artemis IV FCS (C) [Inefficient] (+) 35.400 = 624.900
SRM 6 (Ammo 15) [Artemis IV] (C) (+) 7.000 = 631.900
Total 'Mech Tonnage: (+) 55.000 = 686.900
Speed Factor: 8 (Run) + 3 (Jump) (*) 1.760 = 1,208.944
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Final Offensive Battle Rating: 1,208.944
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BattleMech Battle Value
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Defensive Battle Rating: 880.425
Offensive Battle Rating: (+) 1,208.944 = 2,089.369
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Final BattleMech Battle Value: 2,089
Alpha Strike Conversion
Name/Model: Alfar AL-A7
Technology: Inner Sphere (Mixed)
Tonnage: 55
Configuration: Biped BattleMech
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Determine Unit Type
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Ground Units: BattleMech = BM
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Final Unit Type: BM
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Determine Weight/Size Class
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Tonnage: 55 (greater than or equal to 40 and less than 60) = 2
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Final Weight/Size Class: 2
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Convert Movement and Movement Modes
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Ground Movement: 5 (Walk) = 10"
Ground Target Movement Modifier at 10" is 2
Jumping Movement: 5 (Jump) = 10"j
Jumping Target Movement Modifier at 10" is 2
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Final Movement and Movement Modes: 10"j
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Determine Short Range Damage Value
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Heat Efficiency: Unit is inefficient
24 (Heat Sinks) = 24
5 (Movement) + 37 (Weapons) - 4 (Base) (-) 38 = -14
Offensive Equipment: = 0.000
Medium X-Pulse Laser (+) 0.660 = 0.660
Medium X-Pulse Laser (+) 0.660 = 1.320
Medium X-Pulse Laser (+) 0.660 = 1.980
SRM 6 w/ Artemis IV FCS (C) (+) 1.000 = 2.980
ER PPC (C) (+) 1.500 = 4.480
Heat-modified damage value:
Damage subtotal multiplied by the total heat dissipation (*) 24 = 107.520
Divided by the maximum heat output - 4 (/) 38 = 2.829
Rounded up to the nearest tenth = 2.9
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Final Short Range Damage Value: 3
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Determine Medium Range Damage Value
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Heat Efficiency: Unit is inefficient
24 (Heat Sinks) = 24
5 (Movement) + 37 (Weapons) - 4 (Base) (-) 38 = -14
Offensive Equipment: = 0.000
Medium X-Pulse Laser (+) 0.660 = 0.660
Medium X-Pulse Laser (+) 0.660 = 1.320
Medium X-Pulse Laser (+) 0.660 = 1.980
SRM 6 w/ Artemis IV FCS (C) (+) 1.000 = 2.980
ER PPC (C) (+) 1.500 = 4.480
Heat-modified damage value:
Damage subtotal multiplied by the total heat dissipation (*) 24 = 107.520
Divided by the maximum heat output - 4 (/) 38 = 2.829
Rounded up to the nearest tenth = 2.9
Unit receives Overheat (OV) value of 2
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Final Medium Range Damage Value: 3
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Determine Long Range Damage Value
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Heat Efficiency: Unit is efficient
24 (Heat Sinks) = 24
5 (Movement) + 15 (Weapons) - 4 (Base) (-) 16 = 8
Offensive Equipment: = 0.000
ER PPC (C) (+) 1.500 = 1.500
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.5
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Final Long Range Damage Value: 2
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Convert Armor
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Heavy Ferro-Fibrous: 178 armor points x 1 178.000 = 178.000
Armor Factor Conversion (/) 30 = 5.933
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Final Armor Value: 6
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Convert Structure
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Engine: Clan XL on a 55 ton BattleMech = 3.0
Structure: Reinforced (*) 2 = 6.0
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Final Structure Value: 6
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Determine Special Abilities
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Unit is equipped with CASE II = CASEII
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 3 (Short) + 3 (Medium) + 3 (Medium) + 2 (Long) = 11.000
Unit Size Factor 2 (Weight/Size Class) / 2 (+) 1.000 = 12.000
Overheat Factor 1 (Base OV) + 0.5 (0.5 per OV > 1) (+) 1.500 = 13.500
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 13.500
Defensive Interaction Rating:
Armor Factor 6 (Armor) x 2.0 (Non-Vehicle Unit) = 12.000
Structure Factor 6 (Structure) x 1.0 (Other Unit) (+) 6.000 = 18.000
Defense Factor 1 + {[2 (10" Move)] x 0.1} (*) 1.200 = 21.600
Final DIR Round to nearest half point = 21.500
Unit's Defensive Value:
Movement Factor 1.25 (0.25 per 2") + 0.5 (Jump-capable) = 1.750
Final DIR Defensive Interaction Rating (+) 21.500 = 23.250
Unit's Final Point Value:
Offensive Value = 13.500
Defensive Value (+) 23.250 = 36.750
Agile [2 (TMM) - 1] x 3 (Medium) (+) 3.000 = 39.750
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Final Point Value: 40
Cost Breakdown
Name/Model: Alfar AL-A7
Technology: Inner Sphere (Mixed)
Tonnage: 55
Configuration: Biped BattleMech
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Structural Cost
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Armor (Heavy Ferro-Fibrous): (178 pts) 9.0 x 25,000 225,000.00
Internal Structure (Reinforced): 55 x 6,400 x 1 (+) 352,000.00 = 577,000.00
Myomer (Standard): 55 x 2,000 (+) 110,000.00 = 687,000.00
Engine (XL): (20,000 x 275 x 55) / 75 (+) 4,033,333.33 = 4,720,333.33
Gyro (Standard): 3.0 x 300,000 (+) 900,000.00 = 5,620,333.33
Cockpit (Standard): 200,000 (+) 200,000.00 = 5,820,333.33
Life Support: 50,000 (+) 50,000.00 = 5,870,333.33
Sensors: 55 x 2,000 (+) 110,000.00 = 5,980,333.33
Heat Sinks (Double): 12 x 6,000 (+) 72,000.00 = 6,052,333.33
Arm Actuators: 55 x ((100 x 2) + (50 x 2) + (80 x 2)) (+) 25,300.00 = 6,077,633.33
Leg Actuators: 55 x ((150 x 2) + (80 x 2) + (120 x 2)) (+) 38,500.00 = 6,116,133.33
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Total Structural Cost: 6,116,133.33
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Weapons and Equipment Cost
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CASE II 175,000 175,000.00
ER PPC (C) 300,000 (+) 300,000.00 = 475,000.00
Jump Jets 55 x (5 x 5) x 200 (+) 275,000.00 = 750,000.00
Medium X-Pulse Laser 110,000 (+) 110,000.00 = 860,000.00
Medium X-Pulse Laser 110,000 (+) 110,000.00 = 970,000.00
Medium X-Pulse Laser 110,000 (+) 110,000.00 = 1,080,000.00
SRM 6 (Ammo 15) [Artemis IV] [Empty Bin] (C) 0 (+) 0.00 = 1,080,000.00
SRM 6 w/ Artemis IV FCS (C) 80,000 + 100,000 (+) 180,000.00 = 1,260,000.00
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Total Weapons and Equipment Cost 1,260,000.00
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BattleMech Cost
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Structural Cost: 6,116,133.33
Weapons and Equipment Cost: (+) 1,260,000.00 = 7,376,133.33
BattleMech Cost Multiplier: 1 + (55 / 100) (*) 1.55 = 11,433,006.67
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Final BattleMech Cost 11,433,007.00