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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Rommel Tank (BD) "Beat Drop"
Designer:           magical_savior
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            65
Role:               Brawler
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3084
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         8,056,125 C-Bills
Battle Value:       1,426

Movement Type:        Tracked
Power Plant:          260 Light Fusion
Cruising Speed:       43.2 kph  
Maximum Speed:        64.8 kph  
Armor:                Vehicular Stealth with CASE
Armament:             
    1 Hyper-Assault Gauss 20 (C)
    1 ATM 6 (C)
    1 AP Gauss Rifle (C)
Manufacturer:         Defiance Industries
    Primary Factory:  Hesperus II
Communications:       TharHes Muse 54-58K with ECM Suite
Targeting & Tracking: TharHes Mars5

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Overview:
    A surprisingly long-ranged Rommel, it remains aggressive. The party starts early and stays
    up late.

Capabilities:
    Get sniped from far, or get HE ATM from close. It has enough ammo to last well over a
    standard sortie without reload.

Deployment:
    A DropChute! Surely we can find a way to make use of it. ... We can't? Well, the rest of the
    Rommel can find a way.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.50                     
Engine:                                  260 Light Fusion             16.00                     
    Cruising MP:                                4                                               
    Flanking MP:                                6                                               
Heat Sinks (Single):                            10                     0.00                     
Control Equipment:                                                     3.50                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                1.50                     
Armor Factor:                                  192                    12.00                     
    Type:                               Vehicular Stealth                                       

                                              Armor                                             
                                              Value                                             
    Front:                                      42                                              
    R/L Side:                                   40                                              
    Rear:                                       30                                              
    Turret:                                     40                                              

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Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
AP Gauss Rifle (C)                                            Front                0.50         
ATM 6 (C)                                                    Turret                3.50         
Hyper-Assault Gauss 20 (C)                                   Turret                10.00        
Vehicular DropChute, Reusable (Stealth)                       Rear                 3.00         
AP Gauss Rifle (Ammo 40) (C)                                  Body                 1.00         
ATM 6 (Ammo 10) (C)                                           Body                 1.00         
ATM 6 (Ammo 10) [ER] (C)                                      Body                 1.00         
ATM 6 (Ammo 10) [HE] (C)                                      Body                 1.00         
CASE                                                          Body                 0.50         
ECM Suite (C)                                                 Body                 1.00         
Hyper-Assault Gauss 20 (Ammo 18) (C)                          Body                 3.00         

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Alpha Strike Statistics                                                    
------------------------------------------------------------------------------------------------
Point Value (PV): 33
TP: CV,  SZ: 3,  TMM: 1,  MV: 8"t
Damage: (S) 4 / (M) 3 / (L) 2
Armor (A): 6,  Structure (S): 4
Specials: CASE, ECM, FLK1/1/1, SRCH, STL, TUR(3/3/2, FLK1/1/1)