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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Gargoyle II Alt Config L
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            80
Role:               Sniper
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         28,326,000 C-Bills
Battle Value:       2,584

Chassis:              Endo Steel
Power Plant:          400 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous with CASE II
Armament:             
    2 ER Large Lasers
    2 LRM 15 w/ Artemis V FCS
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    In the late 3140’s, in an attempt to make the most of their industrial output, Clan
    Hell’s Horses’ leadership directed their scientists and technicians to revisit the many
    older OmniMech designs they were still constructing, and determine what measures could be
    implemented to make them more effective. When examining the vintage Gargoyle 80 ton
    OmniMech, it was determined that most configurations did not utilize the vast amount of heat
    dissipation afforded by the built-in heat sink system of that design, and the lack of
    endo-steel internals also limited its payload. Alleviating these two constraints nearly
    doubled the payload of the machine, making the resulting machine truly deadly on the
    battlefield.

Capabilities:
    Designed for long-range fire support, both direct and indirect, Alternate Configuration L of
    the Gargoyle II has only limited weapons, but they can reach out to extreme distances and
    are highly accurate. Two extended-range large lasers are mounted in each arm, and tied into
    an advanced targeting computer, either enhancing the accuracy of these weapons or allowing
    the pilot to target specific locations on their opponent. Mounted alongside these energy
    weapons in each arm is a large rack of long-range missiles. The accuracy of these missiles
    has been enhanced with the use of Artemis V fire-control systems, which not only make sure
    more of each salvo of 15 missiles hits their target when a strike is achieved, but also
    improve the MechWarrior’s aim. Each launcher is fed by two tons of munitions kept in bays
    protected through the use of advanced CASE systems. 6 extra double heat sinks mostly keep
    the heat from these weapons in check; while the last half ton is used by a light active
    probe.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                       400 XL                  26.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         16 [32]                   6.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  211                    11.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             30       
    Center Torso (rear):                              10       
    R/L Torso:                         17             24       
    R/L Torso (rear):                                 10       
    R/L Arm:                           13             23       
    R/L Leg:                           17             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Light Active Probe                                        H                 1          0.50             
Targeting Computer                                        CT                2          2.00             
CASE II                                                   RT                1          0.50             
LRM 15 (Ammo 16) [Artemis V]                              RT                2          2.00             
CASE II                                                   LT                1          0.50             
LRM 15 (Ammo 16) [Artemis V]                              LT                2          2.00             
ER Large Laser                                            RA                1          4.00             
LRM 15 w/ Artemis V FCS                                   RA                2          3.50             
ER Large Laser                                            LA                1          4.00             
LRM 15 w/ Artemis V FCS                                   LA                2          3.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 55
TP: BM,  SZ: 4,  TMM: 2,  MV: 10"
Damage: (S) 5 / (M) 5 / (L) 5,  OV: 0
Armor (A): 7,  Structure (S): 4
Specials: CASEII, IF2, LPRB, OMNI, RCN