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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Gargoyle II Alt Config D
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            80
Role:               Missile Boat
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         29,579,925 C-Bills
Battle Value:       2,593

Chassis:              Endo Steel
Power Plant:          400 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous with CASE II
Armament:             
    2 LRM 15 w/ Artemis V FCS
    2 Streak SRM 6s
    2 Medium Pulse Lasers
    2 AP Gauss Rifles
    1 Micro Pulse Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Angel ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Overview:
    In the late 3140’s, in an attempt to make the most of their industrial output, Clan
    Hell’s Horses’ leadership directed their scientists and technicians to revisit the many
    older OmniMech designs they were still constructing, and determine what measures could be
    implemented to make them more effective. When examining the vintage Gargoyle 80 ton
    OmniMech, it was determined that most configurations did not utilize the vast amount of heat
    dissipation afforded by the built-in heat sink system of that design, and the lack of
    endo-steel internals also limited its payload. Alleviating these two constraints nearly
    doubled the payload of the machine, making the resulting machine truly deadly on the
    battlefield.

Capabilities:
    The missile boat configuration, Alternate Configuration D, combines both long-range and
    short-range launchers on the OmniMech, and seems designed to withstand greener pilots in
    mind. The long-range launchers are tied into highly advanced Artemis V fire-control systems
    that not only increase the number of missiles that hit a target, but also improve the aim of
    the MechWarrior, and the short-range missiles utilize Streak technology making every missile
    fired hit their targets. Even the lasers help improve the user’s aim due to pulse
    technology. The only weapon which utilizes only standard targeting is the anti-personnel
    Gauss rifles. And these last weapons plus all the missile ammunition are protected within
    advanced CASE systems. An Angel ECM suite also gives the pilot the opportunity to conduct
    ECCM operations and keep their advanced Artemis systems functioning in the modern
    battlefield.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.00                     
Engine:                                       400 XL                  26.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  211                    11.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             30       
    Center Torso (rear):                              10       
    R/L Torso:                         17             24       
    R/L Torso (rear):                                 10       
    R/L Arm:                           13             23       
    R/L Leg:                           17             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Micro Pulse Laser                                         H                 1          0.50             
Angel ECM Suite                                           CT                2          2.00             
AP Gauss Rifle                                            RT                1          0.50             
AP Gauss Rifle (Ammo 40)                                  RT                1          1.00             
CASE II                                                   RT                1          0.50             
LRM 15 (Ammo 16) [Artemis V]                              RT                2          2.00             
Streak SRM 6                                              RT                2          3.00             
Streak SRM 6 (Ammo 15)                                    RT                1          1.00             
AP Gauss Rifle                                            LT                1          0.50             
CASE II                                                   LT                1          0.50             
LRM 15 (Ammo 16) [Artemis V]                              LT                2          2.00             
Streak SRM 6                                              LT                2          3.00             
Streak SRM 6 (Ammo 15)                                    LT                1          1.00             
LRM 15 w/ Artemis V FCS                                   RA                2          3.50             
Medium Pulse Laser                                        RA                1          2.00             
LRM 15 w/ Artemis V FCS                                   LA                2          3.50             
Medium Pulse Laser                                        LA                1          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 58
TP: BM,  SZ: 4,  TMM: 2,  MV: 10"
Damage: (S) 6 / (M) 6 / (L) 3,  OV: 2
Armor (A): 7,  Structure (S): 4
Specials: AECM, CASEII, IF2, OMNI