Combat Vehicle Technical Readout
Name/Model: Pragma Heavy Tank
Designer: IronRaven Special Projects Group
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: D
Tonnage: 95
Role: Juggernaut
Configuration: Combat Vehicle
Era/Year: Succession Wars / 2838
Rules (Current): Introductory
Rules (Era): Introductory
Rules (Year): Introductory
Total Cost: 2,228,363 C-Bills
Battle Value: 942
Movement Type: Tracked
Power Plant: HeavyLoad 285 with PowerBoost 285 Internal Combustion
Cruising Speed: 32.4 kph
Maximum Speed: 54 kph
Armor: SimplePlate Manufacturers Standard
Armament:
1 Magna Hellstar PPC
4 Martell Model 5 Medium Lasers
Manufacturer: Grumman Amalgamated
Primary Factory: Shiro III
Communications: Easy Talk-2
Targeting & Tracking: GuideRite w/Laser Coordination Link
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Overview:
Developed by Grumman Amalgamated as a companion or alternative to the Ontos, the Pragma
(meaning "to do" or "to practice" in Greek, rather than the Ontos' "to be" or in a more
vulgar translation, "thing") was produced in trial quantities early in the Second Succession
War before being abandoned due to a lack of customer interest. It uses the same drive train,
tracks and suspension as the Ontos, along with a hull and turret clearly derived from the
older tank with it's eight medium lasers. But then GA took it in an interesting direction.
The first thing one notices when they examine records of this machine is the four Martell
lasers we'd expect to find on the right side of the turret have been replaced with a
particle cannon, specifically a Magna Hellstar. Records suggest that GA had initially tried
to secure the Parti-Kill that is found on the Manticore, but corporate pressure blocked this
contract. On the left side of the turret, there are still four Martells. This combination
of ranges is interesting, particularly given that the LRM racks have been removed from the
top of the turret. The armament of the Pragma required no ammunition, but it was still
logistically dependent as it used the same internal combustion engine as the Ontos. One one
hand, that is contradictory, but on the other hand the only logistics it needs is fuel.
The armour was improved by a not inconsiderable degree, to a total of ten and a half tons of
the "simple plate" used by the Ontos that can be manufactured on any world with a self
sustaining heavy equipment manufacturing capability. The electronics are the same as the
Ontos. The one weird thing about the machine is that for an 95 ton tank, it has a small
infantry compartment, big enough for a squad of troops. It is curious that such a small
troop compliment would be attached to such a large vehicle, but it is enough to carry
weapons teams, forward observers or other specialists.
So what was the reason we don't see the Pragma today? Lack of investment is GA's answer if
you ask them, but it would have been produced on Shiro III which has long been part of the
FWL. Given their chronic, centuries long limitations in PPC manufacturing, maybe that's the
reason why. A switch to a large laser could have been an easy enough solution, possibly even
with one of the Ontos' LongFire LRM racks to supplement the long range firepower. As it was,
it competed with Grumman's then new Ontos and with the much more established Manticore.
Introduced a century or two earlier, it might have been more successful, particularly with a
fusion engine. That would have allowed a doubling of the troop bay with little difficulty
while lightening the machine overall. And that era, the Manticore was less well established
in the minds of procurement generals. Instead, the few dozen that were made have long since
been destroyed or cannibalized to keep other machines working.
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Equipment Mass
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Internal Structure: Standard 9.50
Engine: 285 Internal Combustion 33.00
Cruising MP: 3
Flanking MP: 5
Heat Sinks (Single): 22 22.00
Control Equipment: 5.00
Lift Equipment: 0.00
Power Amplifier: 1.50
Turret: 1.50
Armor Factor: 168 10.50
Type: Standard
Armor
Value
Front: 43
R/L Side: 34
Rear: 24
Turret: 33
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Weapons and Ammo Location Tonnage
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4 Medium Lasers Turret 4.00
PPC Turret 7.00
Compartment, Infantry (1 ton) Body 1.00
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Alpha Strike Statistics
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Point Value (PV): 28
TP: CV, SZ: 4, TMM: 1, MV: 6"t
Damage: (S) 3 / (M) 3 / (L) 1
Armor (A): 6, Structure (S): 5
Specials: EE, ENE, IT1, SRCH, TUR(3/3/1)
Distribution
Name/Model: Pragma Heavy Tank
Technology: Inner Sphere
Tonnage: 95
Configuration: Tracked Combat Vehicle
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Front
1. Empty
Left SideBodyRight SideTurret
1. Empty 1. Compartment, Infantry (1 ton) 1. Empty 1. PPC
2. Empty 2. Medium Laser
3. Medium Laser
4. Medium Laser
5. Medium Laser
6. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Pragma Heavy Tank
Technology: Inner Sphere
Tonnage: 95
Configuration: Tracked Combat Vehicle
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Defensive Battle Rating
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Armor (Standard): 168 x 2.5 x 1 420.000
Internal Structure (Standard): 50 x 1.5 x 1 (+) 75.000 = 495.000
Unit Type Modifier: Tracked (*) 0.90 = 445.500
Defensive Movement Factor: +2 (*) 1.20 = 534.600
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Final Defensive Battle Rating: 534.600
===========================================================================
Offensive Battle Rating
---------------------------------------------------------------------------
Offensive Equipment:
PPC 176.000
Medium Laser (+) 46.000 = 222.000
Medium Laser (+) 46.000 = 268.000
Medium Laser (+) 46.000 = 314.000
Medium Laser (+) 46.000 = 360.000
Total Vehicle Tonnage: 95 / 2 (+) 47.500 = 407.500
Speed Factor: 5 (Flank) (*) 1.000 = 407.500
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Final Offensive Battle Rating: 407.500
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Combat Vehicle Battle Value
---------------------------------------------------------------------------
Defensive Battle Rating: 534.600
Offensive Battle Rating: (+) 407.500 = 942.100
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Final BattleMech Battle Value: 942
Alpha Strike Conversion
Name/Model: Pragma Heavy Tank
Technology: Inner Sphere
Tonnage: 95
Configuration: Tracked Combat Vehicle
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Determine Unit Type
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Ground Units: Combat Vehicle = CV
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Final Unit Type: CV
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Determine Weight/Size Class
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Tonnage: 95 (greater than or equal to 80 and less than or equal to 100) = 4
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Final Weight/Size Class: 4
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Convert Movement and Movement Modes
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Ground Movement: 3 (Cruise) = 6"
Tracked Motive Type = 6"t
Ground Target Movement Modifier at 6" is 1
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Final Movement and Movement Modes: 6"t
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Determine Short Range Damage Value
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Offensive Equipment: = 0.000
Medium Laser (TU) (+) 0.500 = 0.500
Medium Laser (TU) (+) 0.500 = 1.000
Medium Laser (TU) (+) 0.500 = 1.500
Medium Laser (TU) (+) 0.500 = 2.000
PPC (TU) (+) 0.750 = 2.750
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 2.8
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Final Short Range Damage Value: 3
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Determine Medium Range Damage Value
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Offensive Equipment: = 0.000
Medium Laser (TU) (+) 0.500 = 0.500
Medium Laser (TU) (+) 0.500 = 1.000
Medium Laser (TU) (+) 0.500 = 1.500
Medium Laser (TU) (+) 0.500 = 2.000
PPC (TU) (+) 1.000 = 3.000
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 3.0
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Final Medium Range Damage Value: 3
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Determine Long Range Damage Value
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Offensive Equipment: = 0.000
PPC (TU) (+) 1.000 = 1.000
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.0
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Final Long Range Damage Value: 1
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Convert Armor
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Standard: 168 armor points x 1 168.000 = 168.000
Armor Factor Conversion (/) 30 = 5.600
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Final Armor Value: 6
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Convert Structure
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Standard: 50 structure points 50.000 = 50.000
Structure Conversion (/) 10 = 5.000
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Final Structure Value: 5
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Determine Special Abilities
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Unit is equipped with an Internal Combustion engine = EE
Unit contains no explosive components = ENE
Unit is equipped with 1 tons of tons of space allocated for infantry transport = IT1
Unit is a Combat Vehicle = SRCH
Unit is equipped with turret mounted weapons = TUR(3/3/1)
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 3 (Short) + 3 (Medium) + 3 (Medium) + 1 (Long) = 10.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 10.000
Defensive Interaction Rating:
Armor Factor 6 (Armor) x 1.8 (Tracked) = 10.800
Structure Factor 5 (Structure) x 1.0 (Other Unit) (+) 5.000 = 15.800
Defense Factor 1 + {[1 (6" Move)] x 0.1} (*) 1.100 = 17.380
Final DIR Round to nearest half point = 17.500
Unit's Defensive Value:
Movement Factor 0.75 (0.25 per 2") = 0.750
Final DIR Defensive Interaction Rating (+) 17.500 = 18.250
Unit's Final Point Value:
Offensive Value = 10.000
Defensive Value (+) 18.250 = 28.250
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Final Point Value: 28
Cost Breakdown
Name/Model: Pragma Heavy Tank
Technology: Inner Sphere
Tonnage: 95
Configuration: Tracked Combat Vehicle
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Structural Cost
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Armor (Standard) (168 pts) 10.5 x 10,000 105,000.00
Internal Structure (Standard) 9.5 x 10,000 (+) 95,000.00 = 200,000.00
Control Components 5 x 10,000 (+) 50,000.00 = 250,000.00
Engine (Internal Combustion) (1,250 x 285 x 95) / 75 (+) 451,250.00 = 701,250.00
Heat Sinks (Single) 22 x 2,000 (+) 44,000.00 = 745,250.00
Turret 1.5 x 5,000 (+) 7,500.00 = 752,750.00
Power Amplifiers 1.5 x 20,000 (+) 30,000.00 = 782,750.00
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Total Structural Cost 782,750.00
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Weapons and Equipment Cost
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Compartment, Infantry (1 ton) 2 x 0 0.00
Medium Laser 40,000 (+) 40,000.00 = 40,000.00
Medium Laser 40,000 (+) 40,000.00 = 80,000.00
Medium Laser 40,000 (+) 40,000.00 = 120,000.00
Medium Laser 40,000 (+) 40,000.00 = 160,000.00
PPC 200,000 (+) 200,000.00 = 360,000.00
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Total Weapons and Equipment Cost 360,000.00
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Combat Vehicle Cost
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Structural Cost 782,750.00
Weapons and Equipment Cost (+) 360,000.00 = 1,142,750.00
Combat Vehicle Cost Multiplier 1 + (95 / 100) (*) 1.95 = 2,228,362.50
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Final Combat Vehicle Cost 2,228,363.00